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Unity Android Gradle build/export causes errors with Daydream projects.
Unable to use gradle build when targeting a Daydream project. Exporting to gradle and importing to AS gives compilation errors. Buil... Read more
[GVR] Crash when enabling or disabling VR mode
How we can reproduce it using the example you attached1) Download the attached project2) Deploy to Pixel phone using Daydream SDK3) ... Read more
Particles are not modfied in Standard Assets package by changing their p...
To Reproduce:1. Open Unity, make a new project and go to the Asset Store2. Download and import Standard Assets (made for Unity 5.5.0... Read more
Emission baking on Surface Shaders breaks when pragma set to "alpha:fade...
Steps to reproduce:1. Download and open the attached project2. Observe scene or game view Expected behavior: all cubes bake the same... Read more
CharacterController OnCollisionEnter not called if not registered on bot...
Reproduction steps:1. Open my attached project ("case851605_repro")2. Open the "main" scene3. Enter Play mode4. Notice how when the ... Read more
[Shuriken] Using Sub Emitters on Particle Systems cause memory leaks
When Sub Emitters are used, memory is continuously leaked until the app crashes. Steps to reproduce:1) Open the latest attached proj... Read more
Particles length is scaled twice when using Render Mode "Stretched billb...
Reproduction steps:1. Open project attached (Test.zip)2. Open scene "TestScene2"3. Press play. Expected result: Objects and their pa... Read more
Unloading Scene destroys runtime created objects, when the same scene ha...
To reproduce:1. Open project that i attached "unloadScene.zip"2. Open "TestCase1" scene, and play it.3. Look at the Hierarchy. "Test... Read more
Bold text is stretched horizontally on OSX and on mobile devices using GLES
Reproduction steps (Windows):1. Open the attached project (858809-ReproProject.zip)2. Build and run the project on mobile device wit... Read more
Dynamic batching doesn't work on meshes respectively using Color and Col...
Steps to reproduce:1. Open the scene in the project2. Enter play mode3. Observe Frame debugger Actual: the two meshes are batched se... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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