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Having Particle System as a child of Screen Space - Camera Canvas causes...
Steps to reproduce:1. Open attached project.2. Open scene.3. Close the project.4. Open project again. Scene will automatically be lo... Read more
Having Collider as a child of Screen Space - Camera Canvas causes except...
Steps to reproduce:1. Open attached project.2. Open scene.3. Close the project.4. Open project again. Scene will automatically be lo... Read more
Skybox lighting too dark (was: Shadows become black after baking lightmaps)
Steps to reproduce:1. Open the project2. Open 'World01' scene (You should see the black shadows)3. Open lighting window4. Clear the ... Read more
Imported FBX tangents do not match source
When importing maya animations, Unity adds some "hills" in the curves of the animation Read more
Home screen font doesn't support non-latin letters
Steps to repro:1. Open Unity and try to input non-latin letters, such as 'ąčęėįšųūž'2. Observe that it isn't using the default home ... Read more
Gyroscope support on android has been broken since 5.0.0b11
SystemInfo.SupportsGyroscope shows true on devices which support it, but it does not get enabled and by what there is no functionali... Read more
There is a "Mask (Default UI Material)" material leak when using Mask wi...
To reproduce:1. Open attached project2. Open BugReportScene3. Press play4. Click Loadscene button5. Notice the amount of materials "... Read more
Adding "Fixed column count" constraint to "Grid Layout Group
To reproduce:1. Open attached project2. Open test3. There are two panels - "Panel-Wrong" and "Panel-ok". The only difference between... Read more
InputField.OnValueChange event not triggered when setting input field va...
To reproduce:1. Open attached project2. Open main scene3. Press play4. Enter some symbols into input field5. Notice that messages wh... Read more
If there's more than one active Canvas in the scene only the UI elements...
To reproduce:1. Open attached project2. Open main scene3. Click on any of the red panels in the Scene view and notice how they becom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used