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[OpenGL] Console window is showing an error when selecting a GameObject ...
How to reproduce:1. Open user's attached project "BugTopology.zip"2. Open "Demo2" Scene located in Hexasphere/Demos/Demo2 folder3. E... Read more
Text info of activation track is clipped in inspector
Text info of activation track is clipped in the inspector. Steps To Repro: 1. Menu > Window2. Sequencing > Timeline2. Hierarch... Read more
RectTransform Position and Width properties remain inaccessible after re...
The RectTransform Position and Width properties remain inaccessible after removal of LayoutElement and VerticalLayoutGroup component... Read more
[UnifiedSettings]Assertion failed on expression: 'index < kMaxChannels' ...
Assertion failed on expression: 'index < kMaxChannels' exception thrown while setting cluster input index size. Steps to repro:1.... Read more
[Editor] Application.logMessageReceived being invoked when API calls are...
To reproduce: 1. Download attached project "logMessageSafety.zip" and open in Unity2. Open "scene" scene3. Select "Repro" gameObject... Read more
Infinite creation of Materials
EditorGUI.GetPreviewMaterial spawns a new material every time it is called. Read more
[ProjectName][Paste] Pasting project title to Save As field during build...
How to reproduce:1. Create a new project2. Copy some text from random place (CMD+C)3. Try to build project (reproduced on all platfo... Read more
Burst files are not found when running android build
Reproduction steps:1. Download user's project and open in Unity2. Go to File -> Build Settings... -> Build3. Install the built... Read more
Mismatched shadow projection between the Scene and Game views
Steps to reproduce:1. Download the attached project and open Realistic scene2. Navigate to Project Settings > Quality, and make s... Read more
Default Presets disappears from the drop-down menu in Preset Managers wh...
Default Presets disappears from the drop-down menu in Preset Managers when resetting from Unified Player Settings. Steps to repro:1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open