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Fixed in future release
Infinite creation of Materials
EditorGUI.GetPreviewMaterial spawns a new material every time it is called.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [GraphView] SelectionDragger dragging node is slow
- [Particles] Assigning non-r/w mesh to particle system shape module doesn't work anymore in Editor
- Timeline Preview mode locks Prefab isolation mode
- Unity crashes on "CalculateSurfaceArea" when selecting a specific prefab in the Hierarchy or in the Project Window
- UI Image Animation flickers in a Standalone build