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[Cloth] Adding cloth to an object throws multiple errors and added cloth...
To reproduce: 1. Open attached project 2. Select banner1 object 3. Add cloth component 4. Notice errors in console: get_skinIndex i... Read more
[Cloth] Cloth deletes MeshRenderer component when entering playmode
To reproduce: 1. Open attached project 2. Open scene 1 3. Add cloth to banner1 4. Enter playmode 5. Notice that meshrenderer gets de... Read more
5.4b5 Crash in Mesh::GetPrimitiveCount, coming from GI continuous update...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main: 3. Select "House 1" in hierarchy. If no crash, ... Read more
Particles do not collide when particle system is moving
1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more
Particles: playOnAwake set from script has no effect
1. What happened Was trying to set ps.main.playOnAwake = false from Start, Awake methods and constructor, but that seems to have no ... Read more
[UI] Flickering while re-arranging UI buttons in scene view
- Open "TestScene" - In Scene view try dragging the ui elements around. The longer you move ui elements around, the more obvious gli... Read more
[AW] creating a scale key sets rotation values to zero
Rotation values are reset to 0 (zero) when first Scale key is created. Scrubbing the timeline forces a refresh, eval and correct rot... Read more
[AW] can enter negative value for current frame value
I am able to enter a negative value for the current frame in the AW numerical field. This should not be possible. repro: -create a ... Read more
New keyframe has inconsistent tangent status when created next to broken
- Using the "ReproBugBefore" clip, notice that the end keyframes are all auto, and the center keyframe has broken tangent - Add a ke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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