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Changing sample rate in animation window when linked with sequence edito...
Changing the sample rate in the animation window when linked with the sequence editor, doesn't reset keyframe and the animation does... Read more
[OSX] Native plugin callback throws an exception if calling a delegate
To reproduce:1. Open attached project "UnityPluginTest.zip"2. Build for OSX Standalone3. Open built project4. Press TEST SUCESS, not... Read more
Culling Mask property is overwritten after selecting multiple gameobjects
How to reproduce:1. Create two Directional Lights in the scene (or any other object with Light Component)2. In Inspector, set the Cu... Read more
[Linux] Input Field generates characters when Function Keys are pressed ...
How to reproduce:1. Open user-submitted project (InputTestUnity.zip)2. Build and Run the project3. Press F7, F8, F9, F10, F11, F12, ... Read more
AddComponent takes longer when there are multiple scripts in the project
How to reproduce:1. Open attached project "Unity Bug.zip" and scene "Test"2. Enter Play mode3. Observe Console window Expected resul... Read more
[XR] Render Scale Jitter render scale changes that occur continuously
1) Set XR device to Mock HMD2) Enter Playmode3) Observe jitter in Game View as the Render viewport scales up and down. It seems to w... Read more
[Unified Player Settings] On changing the Audio default speaker mode to ...
On changing the Audio default speaker mode to "Raw" it sets as "Mono". Steps to repro:1. Open a new project.2. Edit > Settings3. ... Read more
Dynamically generated assemblies created with C#'s native AssemblyBuilde...
How to reproduce:1. Open the attached user project and reimport the "unityImportTest.cdb" asset2. Tab out/in so the DLL (CastleDBTyp... Read more
Splash background is not visible when android game is built in batchmode
Reproduction steps:1. Download "BugReproduction.zip" project and open in Unity2. Open Terminal3. Write a command - [path_to_Unity] -... Read more
[OpenGL] Console window is showing an error when selecting a GameObject ...
How to reproduce:1. Open user's attached project "BugTopology.zip"2. Open "Demo2" Scene located in Hexasphere/Demos/Demo2 folder3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code