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No visual indication is shown before selecting snapping points when usin...
Reproduction steps:1. Open the attached project “2DSnappingBug”2. select “Square” GameObject3. Enable Vertex Snapping by holding the... Read more
Wrong Sprite pivot when using the Particle System "Texture Sheet Animati...
How to reproduce:1. Open the attached user project “TightParticle.zip“2. Open Scene “TightParticle“3. Enter Play Mode4. Compare “Tig... Read more
NullReferenceException when selecting object reference in ScriptableObject
Reproduction steps:1. Open the attached project “NullReference_Bug”2. In the Project window select “Assets/Apoth/Test/TestingPingPro... Read more
SpriteShape point overlay is displaying inconsistent number of digits af...
Steps to reproduce: Open any Unity project Ensure that the 2D SpriteShape package is installed Create a new sprite shape (GameObject... Read more
[IL2CPP] AutoResetEvent.Handle returning wrapper to handle and not handl...
How to reproduce:1. Download and open the attached project2. Build the project2. Open Build\UnityAutoResetEvent_BackUpThisFolder_But... Read more
The override indicator is misaligned when editing a prefab that has a Sc...
How to reproduce:1. Open the attached user project “My project.zip“2. Open the “SampleScene“ Scene (Assets/Scenes)3. Select the “Gam... Read more
Terrain does not support transparent GameObjects when it is created at r...
Reproduction steps:1. Open the attached project “TerrainRepro”2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode an... Read more
Compute buffer isn't updated after a few seconds when ComputeBuffer.GetD...
Reproduction steps:1. Open the “InteropUnityCUDA“ Project2. Open the “Assets/Scenes/InteropSample.unity” Scene3. Enter the Play Mode... Read more
SpriteShape gizmo remains offset from the actual bounds of the shape
Steps to reproduce:1. Open any Unity project2. Ensure that the 2D SpriteShape package is installed3. Create a new sprite shape (Game... Read more
UIToolkit button does not revert its background color after transition w...
Reproduction steps:1. Open project “IN-33080”2. Open scene “Unity_UIToolkit_AnimationBug”3. Enter Play Mode4. Wait for the transitio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project