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0
votes
Fixed

Non-directional lightmaps for terrain without precomputed GI are too dark

Progressive Lightmapper

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Feb 03, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Download and open project "case_767429-Temp" 2. Open scene "Scene" 3. Build lighting Notice shadows cast by ... Read more

0
votes
Fixed

Unity crashes on "Transform::BroadcastMessageAny" when prefab is reimported

Asset Import

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Feb 05, 2016

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Version/s: 5.4.0b4

Reproduction steps: 1. Open attached "test22" Unity project. 2. Click on "prefabs\Runner" prefab with right mouse button and select ... Read more

1
votes
Fixed

Mesh data in asset bundle gets corrupted

Asset Loading

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Feb 05, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project 2. Open scene "BuildAssetBundleFromHere" 3. Notice that mesh isn't deformed 4. Open As... Read more

0
votes
Fixed

Animation created directly as asset contains an empty sprite curve by de...

Animation

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Feb 08, 2016

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Version/s: 5.4.0b3

Set project settings so that all assets are stored in text Right-click in Assets. Choose Create/Animation Open animation asset in a... Read more

0
votes
Fixed

5.4b4 standalone crashes when loading scene

Graphics - General

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Feb 08, 2016

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Version/s: 5.4.0b5

Regression from Version 5.4.0b4 (a7d7a3a2cef4) Fri, 29 Jan 2016 07:28:09 GMT Branch: 5.4/release Steps: 1. Open attached project 2. ... Read more

0
votes
Won't Fix

[UI] Errors thrown when destroying UI objects

UI

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Feb 08, 2016

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Version/s: 5.3.2p2

To reproduce: 1. Open attached project 2. Play scene 1 3. Click Refresh button few times 4. Stop scene 5. Notice errors in console ... Read more

0
votes
Fixed

[d3d9] Lostdevice related crash on VB

Graphics - General

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Feb 08, 2016

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Version/s: 5.4.0b5

1)import 2Dphysics Puzzle from asset Store 2)Load Scene - level 8 3)Play 4)intermittent Crash Works fine in 5.3 http://crashes.hq.... Read more

0
votes
Not Reproducible

[Regression][AssetPackages] 'Done' button is corrupted when opening 'Ass...

Launcher

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Feb 08, 2016

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Version/s: 5.4.0b5

1. Open Unity Connect window in 5.4.0b5; 2. Click 'Asset packages...' button; 3. Observe 'Done' button. Actual result: 'Done' butto... Read more

0
votes
Fixed

"String too long for TextMeshGenerator" error when displaying a warning ...

Animation

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Feb 08, 2016

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Version/s: 5.4.0b3

Create a scene where generic and humanoid animations are applied to the same humanoid character (or use attached scene) Try to scru... Read more

0
votes
Fixed

[entreprise support] When Graphics API for standalone is set to GLCore, ...

OpenGL

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Jan 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project (Extra_(de)compression.zip) 2. Switch the build target to iOS (or Android) 3. Right-cl... Read more

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