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Fixed in Unity 5.4.0

Votes

1

Found in

5.3.2p1

Issue ID

768232

Regression

No

Mesh data in asset bundle gets corrupted

Asset Loading

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Priority: 3Not yet prioritized for a release

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Severity: 3Secondary functionality broken

Steps to reproduce:

1. Open attached project
2. Open scene "BuildAssetBundleFromHere"
3. Notice that mesh isn't deformed
4. Open Asset Bundles top menu and check Build for PC. In same menu click "Build Asset Bundles"
5. When building is done, drop created asset bundle to "StreamingAssets" folder
6. Open scene "LoadAssetBundle" and run it
7. Notice that mesh is deformed

Note: Happens due to custom shader, but couldn't find which one.
Reproduced with: 5.3.2p2, 5.4.0b5

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