Search Issue Tracker

Fixed in 5.4.0

Votes

1

Found in

5.3.2p1

Issue ID

768232

Regression

No

Mesh data in asset bundle gets corrupted

Asset Loading

-

Steps to reproduce:

1. Open attached project
2. Open scene "BuildAssetBundleFromHere"
3. Notice that mesh isn't deformed
4. Open Asset Bundles top menu and check Build for PC. In same menu click "Build Asset Bundles"
5. When building is done, drop created asset bundle to "StreamingAssets" folder
6. Open scene "LoadAssetBundle" and run it
7. Notice that mesh is deformed

Note: Happens due to custom shader, but couldn't find which one.
Reproduced with: 5.3.2p2, 5.4.0b5

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.