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Fixed in 5.4.0

Votes

0

Found in

5.4.0b5

Issue ID

768770

Regression

Yes

5.4b4 standalone crashes when loading scene

Graphics - General

-

Regression from Version 5.4.0b4 (a7d7a3a2cef4) Fri, 29 Jan 2016 07:28:09 GMT Branch: 5.4/release
Steps:
1. Open attached project
2. Build for Windows
3. Run the game
==>
Menu with two buttons appears
4. Click on "Single" button
==>
Game crashes

Callstack:
0x0135850A (game) SharedGfxBuffer::`scalar deleting destructor'
0x0139BE22 (game) [c:\buildslave\unity\build\runtime\graphics\drawutil.cpp:77] DrawUtil::CleanupDrawMeshRawFromNodeQueue
0x01263FE6 (game) [c:\buildslave\unity\build\runtime\camera\rendernodequeue.cpp:28] RenderNodeQueue::Cleanup
0x012640B8 (game) [c:\buildslave\unity\build\runtime\camera\rendernodequeue.cpp:20] RenderNodeQueue::~RenderNodeQueue
0x01276DAB (game) ShadowMapJobHeader::`scalar deleting destructor'
0x01240DFC (game) [c:\buildslave\unity\build\runtime\shaders\shaderpropertysheet.h:252] ShaderPropertySheet::Release
0x019A82CF (game) [c:\buildslave\unity\build\runtime\gfxdevice\threaded\gfxdeviceworker.cpp:1895] GfxDeviceWorker::RunCommand
0x019AD31E (game) [c:\buildslave\unity\build\runtime\gfxdevice\threaded\gfxdeviceworker.cpp:304] GfxDeviceWorker::Run
0x01520C9F (game) [c:\buildslave\unity\build\runtime\threads\thread.cpp:44] Thread::RunThreadWrapper

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