Search Issue Tracker
[Sprite Editor] Documentation link is broken for "Sprite Library Asset"
404 page loads up when opening the Sprite Library Asset documentation, working fine Link: https://docs.unity3d.com/Packages/com.unit... Read more
[Sprite Editor] Properties under "PixelPerfectCamera" are misaligned whe...
Properties under "PixelPerfectCamera" are misaligned when preset of "PixelPerfectCamera" component is created, refer the attached sc... Read more
[TextmeshPro] NullReferenceException error is thrown on changing Vertex ...
[TextmeshPro] NullReferenceException error is thrown on changing Vertex color property in TextMeshPro preset asset. NullReferenceExc... Read more
Stacktrace window remains open and text disappears when target platform ...
To Reproduce:- Open a new unity project- Install "Android logcat" from the package manager (windows -> Package Manager)- Open the... Read more
[TextmeshPro] MissingReferenceException errors are thrown on selecting T...
MissingReferenceException errors are thrown on selecting TextMeshPro object in TextMeshPro preset asset. Steps to repro:1. Open the ... Read more
SVG Prefab's Transform is reset when renaming the Prefab Asset in Projec...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select "rename me" Prefab in the Hierarchy3. Change "r... Read more
[Vector Graphics] Polygons with rounded strokes rendered incorrectly
Repro steps:1. Open QA attached project "repro_1188031"2. Observe the Scene View Actual: Polygons rendered with sharp corners Reprod... Read more
Blend Tree right side animation is favored over left side animation
Reproduction steps:1. Open user's attached project "Ruby's rpg"2. In the Project window, go to Art > Animations and double-click ... Read more
Clearing bake data does not sync to game view or scene view immediately
To reproduce:1) Open the attached project and scene2) Note down how it looks (right view in the screenshot)3) Open Lighting Window4)... Read more
[Themes] Settings text is distorted and difficult to read with Inter(Def...
Text Input, Main Settings and Extra Settings texts are distorted and difficult to read with Inter(Default) font in TextMeshPro. Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present