Search Issue Tracker

2
votes
Fixed

[Addressables] Addressables don't load Sprite from Sprite Atlas, due to ...

Package: Addressables

-

Jun 04, 2019

-

Version/s: 0.8.6-preview

Reproduction steps: 1. Open "AddressablesSpriteBundleIssue.zip" project 2. Build Addressables 3. Open "DependencyIssue" scene 4. En... Read more

0
votes
By Design

Test Assemblies are not referenced when they are imported through Unity ...

Scripting

-

Jun 04, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("BugReports-MainProject.zip") 2. Notice the "Missing assembly reference" error in th... Read more

0
votes
Fixed

[Timeline] Audio track with no audio source acts as 3D spatial blended a...

Timeline

-

Jun 05, 2019

-

Version/s: 2019.1.0a9, 2019.3.0a4

Steps to reproduce: 1. Open attached project 2. Enter play mode 3. Music is playing on the left side of the headphones/speakers at t... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException Occurs on Exporting ProBuilderObject...

Package: Probuilder

-

Jun 07, 2019

-

Version/s: 4.0.5

NullReferenceException Occurs on Exporting ProBuilderObject with Vertex Colors enabled, when vertex colors are not applied Steps to... Read more

0
votes
Won't Fix

[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...

Shaders

-

Jun 03, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "Metal_iOS_Bug.zip" 2. Open "SampleScene.unity" scene 3. Make sure that Metal Editor Support ... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

-

Apr 06, 2019

-

Version/s: 2019.1.0b10

To reproduce: 1. Open attached project 2. Build for Oculus GO while having logcat enabled 3. When built, start the application in Oc... Read more

0
votes
By Design

[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...

Graphics - General

-

Jun 07, 2019

-

Version/s: 2017.4.0f1, 2017.4.28f1, 2018.1.0a1, 2018.2.0a1, 2018.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity 2. Open "TestScene" scene 3. Ch... Read more

0
votes
Fixed

Grab RenderTexture from a particle shader is executed even if the Partic...

Visual Effects - Legacy

-

Jun 02, 2019

-

Version/s: 2017.4.0f1, 2017.4.27f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "BugParticleGrabPass.zip" project 2. Open scene "SampleScene" 3. Enter Play mode 4. Open and ... Read more

0
votes
Fixed

[Subdivide] Null ref in ConnectElements when trying to subdivide faces

Package: Probuilder

-

Jun 07, 2019

-

Version/s: 4.0.5

To reproduce: 1. Open attached project 2. Open Samplescene 3. Select Cube object 4. Try Subdivide Object 5. There is a warning "Tria... Read more

0
votes
Won't Fix

It is not possible to write Unit Tests in C# that Fakes modal dialogs

Unity Test Runner

-

Jun 04, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached “UnitTestFaking.zip" project and open in Unity 2. Open Test Runner 3. Press EditMode tab 4. Sele... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.