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Two Assertion failed errors appear in the specific project, when the Tar...
To reproduce: 1. Open the project, attached by the user (Rising Soul.zip) 2. In the Build Settings, switch target platform to Andro... Read more
Unity crashes when launching downloaded Learn Basic Projects with differ...
How to reproduce: 1. Open Unity 2. Select Learn 3. Choose Basic Tutorials 4. Download and start one of four tutorials 5. When editor... Read more
EditorGUILayout.ObjectField shows that it requires object of base type i...
To reproduce: 1. Open the project, attached by the user (ObjectFieldTest.zip) 2. Open the "f" scene 3. Select "GameObject" object i... Read more
Chinese language text with no spaces is shrunk to fit in line and not to...
Reproduction steps: 1. Download project "TextIssuesProject.zip" and open in Unity 2. Observe Game view before entering Play mode 3. ... Read more
[Metal] Compute shader buffer returns zeros on iOS device using camera r...
To reproduce: 1. Download project attached by QA 2. Build it for iOS 3. Run it on a device 4. In the console notice, that compute bu... Read more
PlayerSettings.GetIconsForTargetGroup returns an empty list of assigned ...
How to reproduce: 1. Open the attached "IconRepro" project and "main" scene 2. Go to Build settings --> Player settings --> Icon and... Read more
Building as local system user fails on windows
To reproduce: 1) Download attached project 2) Download PsTools (notably, PsExec) - https://docs.microsoft.com/en-us/sysinternals/dow... Read more
Graphics.DrawMeshNow uses SceneView camera matrix
Steps to reproduce: 1. Download and open the attached project 2. Select Tools > Render to image test Expected result: SceneView cam... Read more
Unity Editor crashed in QuantisedMatrixHash after deleting the speed tre...
To reproduce: 1. Open the project, attached by the tester (terrainTreeBug.zip) 2. Open the "scene" scene 3. Delete Tree prefab from... Read more
NavMeshAgent.SetAreaCosts are being reset on Play mode
To reproduce: 1. Download attached project "Source.zip" and open in Unity 2. Open "Lobby" scene 3. Enter Play mode 4. Press "Play a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1