Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f3
Issue ID
961878
Regression
No
EditorGUILayout.ObjectField shows that it requires object of base type instead of the derived type that is specified in script
To reproduce:
1. Open the project, attached by the user (ObjectFieldTest.zip)
2. Open the "f" scene
3. Select "GameObject" object in the Hierarchy
4. Observe the Inspector (notice that first 2 field show that they require object of BaseClass)
5. Observe the code in HoldingMonoEditor script
Expected: the Inspector shows the type that was passed to ObjectField instead of the base type
Reproduced in 5.5.5p1, 5.6.4p1, 2017.1.0f3, 2017.1.2p2, 2017.2.0f3, 2017.3.0b6, 2018.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment