Search Issue Tracker

0
votes
Fixed

[Skinning] Skinning broken on Mac since 5.4 (OpenGL issue?)

OpenGL

-

Feb 04, 2016

-

Version/s: 5.4.0b5

Character skinning is broken on MacOS 1. What happened Most, if not all, characters with skinning (joints binded to mesh vertex) ar... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

-

Jan 05, 2016

-

Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more

0
votes
Fixed

ParticleSystem API. Rename Particle.lifetime to remainingLifetime

Shuriken

-

Feb 04, 2016

-

Version/s: 5.5.0a1

1. What happened As of now there's startLifetime and lifetime fields of Particle class. The later name is a bit confusing as it retu... Read more

0
votes
By Design

[UWP] on D3D build type selecting UI input field console throws exceptio...

Windows Store Apps

-

Feb 04, 2016

-

Version/s: 5.3.2f1

On UWP D3D project UI input field throws exceptions, touchscreen keyboard doesn't open. Reproducible on 5.3 Repro steps: 1. open "... Read more

0
votes
Fixed

[UI][OSX]Text flickering, lagging, disappearing when moving around

UI

-

Jan 29, 2016

-

Version/s: 5.4.0b3

To reproduce: 1. Open attached project 2. Move text objects around 3. Notice that text is flickering, lagging, disappearing Only ... Read more

0
votes
Duplicate

Open C# script tries to open Visual Studio but opens MonoDevelop while p...

Scripting

-

Jan 30, 2016

-

Version/s: 5.3.2p1

How to reproduce: 1. Set Visual Studio 2015 as your external code editor in Preferences and double click on a C# script. 2. A popup ... Read more

0
votes
Fixed

Animator.MatchTarget produces Thread::CurrentThreadIsMainThread() errors

Animation

-

Feb 04, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project https://oc.unity3d.com/index.php/s/SYzZKRYBcYQKKd1 2. Open scene "Precision Turning on... Read more

0
votes
Fixed

[ShaderCompiler] Internal compilation errors in the console causes crash...

Shaders

-

Dec 09, 2015

-

Version/s: 5.3.0f4

Repro steps: 1) Open the project 2) Select VisualReceiver.shader and make sure Skip unused shader_features is deselected 3) Click Co... Read more

0
votes
Fixed

[Debug] Expanding debug info about NavMeshAgent crashes unity at dtCrowd...

AI

-

Feb 04, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "767948.zip" 2. Open scene "repro" 3. Open "Controll.cs" using visual studio and add b... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

-

Feb 04, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1) Download and open scene 'ParticleTest-scene' 2) Play the scene and spawn a ParticleSystem (GUI) 3) Turn the C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.