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[Skinning] Skinning broken on Mac since 5.4 (OpenGL issue?)
Character skinning is broken on MacOS 1. What happened Most, if not all, characters with skinning (joints binded to mesh vertex) ar... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more
ParticleSystem API. Rename Particle.lifetime to remainingLifetime
1. What happened As of now there's startLifetime and lifetime fields of Particle class. The later name is a bit confusing as it retu... Read more
[UWP] on D3D build type selecting UI input field console throws exceptio...
On UWP D3D project UI input field throws exceptions, touchscreen keyboard doesn't open. Reproducible on 5.3 Repro steps: 1. open "... Read more
[UI][OSX]Text flickering, lagging, disappearing when moving around
To reproduce: 1. Open attached project 2. Move text objects around 3. Notice that text is flickering, lagging, disappearing Only ... Read more
Open C# script tries to open Visual Studio but opens MonoDevelop while p...
How to reproduce: 1. Set Visual Studio 2015 as your external code editor in Preferences and double click on a C# script. 2. A popup ... Read more
Animator.MatchTarget produces Thread::CurrentThreadIsMainThread() errors
Steps to reproduce: 1. Open attached project https://oc.unity3d.com/index.php/s/SYzZKRYBcYQKKd1 2. Open scene "Precision Turning on... Read more
[ShaderCompiler] Internal compilation errors in the console causes crash...
Repro steps: 1) Open the project 2) Select VisualReceiver.shader and make sure Skip unused shader_features is deselected 3) Click Co... Read more
[Debug] Expanding debug info about NavMeshAgent crashes unity at dtCrowd...
Steps to reproduce: 1. Open attached project "767948.zip" 2. Open scene "repro" 3. Open "Controll.cs" using visual studio and add b... Read more
[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible
Steps to reproduce: 1) Download and open scene 'ParticleTest-scene' 2) Play the scene and spawn a ParticleSystem (GUI) 3) Turn the C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed