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0
votes
Not Reproducible

Vertical Scrollbar constantly changes Value when is used with Scroll Vie...

uGUI

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Jul 23, 2018

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Version/s: 2017.3.0b4, 2018.2.0f2

How to reproduce:1. Download and open attached "Scrollbar" project2. Open Scene "Main"3. Select "Scrollbar Vertical" object in Hiera... Read more

0
votes
Fixed

Editor Crashes with gi::ExtractUniqueMaterials after exiting Play Mode w...

Terrain

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Jul 03, 2018

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Version/s: 2018.3.0a3

Reproduction steps:1. Open attached project ("m2 MissingTree")2. Delete the "Tree" prefab in the Project window3. Enter and Quit Pla... Read more

0
votes
Duplicate

[Improved Prefab] [2D] [Animation] Creating nested prefab of skinned spr...

2D

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Jul 27, 2018

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Version/s: 2018.3.0a6

Creating nested prefab of skinned sprites with bones throws AssetImporter error Steps to Repro:1. open the attached project2. move t... Read more

0
votes
By Design

Project with custom library does not return integer when built for Android

Android

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Jul 21, 2018

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Version/s: 2018.1.6f1

Reproduction steps:1. Download "Tests.zip" project and open in Unity2. Go to Build Settings.. and press Build And Run Expected: in t... Read more

0
votes
Fixed

[LWRP] Real Time Directional Light only casts Shadows up to a certain range

Graphics - General

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Jul 14, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Create a new LWRP Project2. Change the Directional Light mode to Realtime3. Go to the Lighting settings and unch... Read more

0
votes
Fixed

[iOS][Shaders] Indirect compute shader doesn't work on A7 soc

Mobile

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Jul 27, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Open project attached by QA or use [Shaders] FTP project from qa-project-share collab2. Build ShaderTest_Custom_Comp... Read more

2
votes
Fixed

Could not write font material error is thrown when trying to Create Edit...

Inspector Framework

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Jul 27, 2018

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Version/s: 2018.2.0a3, 2018.2.0f2

How to reproduce:1. Open the attached "TestFor1064686.zip" project2. Select Test Font from the Project folder3. In the Inspector win... Read more

0
votes
Duplicate

[iOS][Shaders] EdgeLengthBased and Phong objects aren't rendered when us...

Mobile

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Jul 27, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Open project attached by QA or use [Shaders] FTP from qa-project-share collab2. Build ShaderTest_Custom_Tesselation ... Read more

0
votes
Duplicate

[Physics] Physics Raycaster does not detect the full object's collider b...

Physics

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Jul 26, 2018

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Version/s: 2018.1.5f1, 2018.1.9f1

Steps to reproduce:1. Open user attached project2. Play the scene3. Select the EventSystem and observe the output4. Select the Game ... Read more

0
votes
Duplicate

[LWRP] Game objects are missing from the sample scene when platform is s...

Graphics - General

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Jul 27, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Create a new project with LWRP template2. Switch platform to Android3. Open Scene window Expected results: Scene is ... Read more

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