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[iOS][A11] Screen.dpi() method return incorrect number of DPI on iPhone ...
To reproduce: 1. Open attached project 2. Open build settings, select iOS platform and add "main" scene 3. Build and run project on ... Read more
Unity Editor crashes from a fixed statement in .dll compiled by VS 15.5 ...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Result: Crash Reproduced on 5.6.4p1, 2017.2f1, 201... Read more
[VideoPlayer][Android] Application crashes with Fatal signal 11 (SIGSEGV...
To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project. 2. In Build settings add "Main" scene to build. 3. Bui... Read more
Crash occurs when importing .dae file
Reproduction steps: 1. Open Unity and create a new project 2. In the menu bar select Assets -> Import New Asset and select the provi... Read more
Rotating an object with an interpolated rigidbody changes it's velocity ...
Steps to reproduce: 1. Open user attached project 2. Play the "VSync Test" scene 3. Press V to toggle QualitySettings.vSyncCount bet... Read more
[Android] RegionInfo returns incorrect information on Android
The RegionInfo information differs between Android and other platforms. On Android, * Name, DisplayName, EnglishName,NativeName, T... Read more
[Mobile] Enabling Box Projection creates visible artifacts
Enabling Reflection Probe Box Projection in the GraphicsSettings results in a cross of thin, sharp lines. Without Box Projection, re... Read more
Wrong rect.width value if the Rect Transform is in other scene
How to reproduce: 1. Open the "Project.zip" project 2. Open the "StartScene" scene 3. Press Play 4. Press "Load Second Scene" button... Read more
"Refresh case sensitivity..." errors are thrown when importing materials...
How to reproduce 1. Create a new project 2. Import the attached "TestMaterialPackage (5.5.0f3)" into newly created project 3. Press ... Read more
Playing animation via Animator.SetBool(anim, true) causes crash on Anima...
How to reproduce: 1. Open the attached project 2. Open the "Movement" scene 3. Press Play 4. Press Z to play the attack animation A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1