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[Shaders][OpenGL][StructuredBuffer] position_buffer binding points are r...
To reproduce:1. Open project2. Compile the two shaders 'broken' and 'working'3. Compare compiled GLSL code(take a look at place wher... Read more
[AR] Video feed has fog artifact when using Linear Color Space
To reproduce:1. Open project(link in edit)2. Build and run on iOS 11+ device when using Gamma and Linear color spaces Expected vs Ac... Read more
[Android] VideoPlayer doesn't play audio track of a certain mp4 video on...
To reproduce: 1. Open the attached project (link in edit)2. Build and Run the project for Android3. Press the top most button and ob... Read more
Viewport lags and causes screen tearing in the game view
Viewport lags and causes screen tearing in the game view. Steps To Reproduce: 1. Open the attached project2. Hit Play3. Observe that... Read more
Project causes continuous errors to spew to the console
Upgrading a project from 2018.2.0f2 to 2018.3.0a4 or 2018.3.0a5 will cause continuous errors to spew to the console. Steps to reprod... Read more
[Shadergraph] [LWRP] Normal maps turns black when scaling up objects
Reproduction steps:1. Open the attached project.2. Open the 'SampleScene'.3. Select the 'Sphere' game object and change Transform Sc... Read more
ML-Agents causes Time.unscaledTime progression to slow down significantl...
How to reproduce:1. Open the "Test" scene in the attached project2. Make sure that "Academy" Game Object is active3. Enter the Play ... Read more
[TMPro] Setting char array of size 0 via SetCharArray does not clear text
To reproduce: 1. Open the attached project (SetCharArray.zip)2. Enter Play mode3. Press Space4. Observe that the text still says "He... Read more
Animation transform values change to NaN after playing the Scene a few t...
To reproduce:1. Open the attached project2. Open the "test" scene3. Play the scene a few times Expected result: Animation plays ever... Read more
Selection markers do not strech when the Preferences window is resized
Steps to reproduce : - open the Preference window- select a category- resize the window and notice the selection markers to not resi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open