Search Issue Tracker
Vehicle twitches constantly
The settings might be wrong. Try increasing Force App Point Distance value. Read more
Calling Move() on the GameObject which has Rigidbody and CharacterContro...
Summary of discussion: This behavior is the same as 4.x, but in 4.x it would miss small colliders which 5.0 got better at due to new... Read more
UI Hide if invisible: the elements inside the ScrollRect will be hidden,...
To reproduce:1. Open attached project2. Open test scene3. Press play4. Scroll content until all buttons are not shown5. Return conte... Read more
UI ScrollRect: MissingReferenceException errors when building project
To reproduce:1. Open attached project2. Open Main Menu scene3. Build project for Web Player or PC Standalone4. Notice errors thrown ... Read more
Canvas Group alpha remains even after removing component
To reproduce:1. Open attached project2. Open test scene3. Select GameObject in Hierarchy4. Notice that alpha on Canvas Group is set ... Read more
Event.current.delta.y of EventType.MouseDrag has contradicting data
Steps to reproduce:1. Download attached project2. Build and run it on WP8 or WP8.1 device3. Swipe screen vertically4. Check log for ... Read more
Help Tip for "Update Mode" in Animator componenet is ";"
Help Tip for "Update Mode" in Animator component is ";" 2) How can we reproduce it using the example you attached1 Create new projec... Read more
Disabled input field crashes Unity when playing
To reproduce this bug: 1. Create a new project2. Create an input field3. Play4. Stop5. Disable input field in the hierarchy6. Press ... Read more
AssetBundle.Unload errors
-e: On Linux, you can't call AssetBundle.Unload(false) at all. The first call will report: "AssetBundle.Unload(false) shouldn't be c... Read more
Time.deltaTime is 0 on the first frame in Unity 5
Steps to repro:a. Open Test Scene and press Play.b. Notice that the Test script outputs Time.deltaTime on the first Update() frame. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects