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9
votes
Won't Fix

A tiny gap in an Obstacle when it carves the Nav Mesh

AI Navigation Core

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more

1
votes
Fixed

Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...

Asset - Database

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Nov 28, 2022

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Version/s: 2022.2.0b16, 2023.1.0a20

Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more

2
votes
Won't Fix

"Failed reading from" and "Failed creating system" errors are thrown on ...

Global Illumination

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Sep 13, 2016

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Version/s: 5.3.6p3

To repro:1. Open project attached.2. Open scene (Ice Cubes or Amber Cubes) . Actual result: You get errors:Failed reading from: '4c/... Read more

0
votes
Won't Fix

[URP]The sizes of LDR_LLLX Textures are wield.

Profiling

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May 30, 2022

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Version/s: 2022.2.0a17

1. Unzip the attached "URP_bug.zip" and open the project inside2. Switch to android target and graphics settings to GLES33. Build an... Read more

0
votes
Fixed

OnDrag is blocked by Perspective camera Clipping Planes Far value

UI

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Mar 01, 2016

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Version/s: 5.3.3p1

Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more

0
votes
Fixed

[AABB][Particles] Errors when adding BoxCollider to legacy particles

Physics

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Jun 15, 2015

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Version/s:

How to reproduce:1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Particl... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
Duplicate

Implementations of CustomPass don't preserve deafult value of private va...

Package: Scriptable Render Pipeline HD

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Aug 24, 2020

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Version/s: 8.2.0

How to reproduce:1. Open the attached "CustomPass Serialization.zip" project2. Open the "SerializationIssue" Scene3. Enter the Play ... Read more

0
votes
Fixed

Code Coverage package does not report some of the internal ReportGenerat...

Package: Code Coverage

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Jul 23, 2024

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Version/s: 1.2.5

Steps to reproduce:Implementations of DebugLogger.Debug(), DebugLogger.Info(), DebugLogger.Warn() and DebugLogger.Error() do not pri... Read more

0
votes
Fixed

[HDRP] metal warning when building player - ProbeVolumeSamplingDebug

HD RP

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Dec 14, 2022

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Version/s: 2023.1.0a24

Repro: 1) Build an empty HDRP project on mac Result: There will be a metal error noting about a potentially unused variable ProbeVol... Read more

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