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1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more

1
votes
Fixed

UI Toolkit Dropdown input consumed when uGUI EventSystem is also in the ...

uGUI

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Jul 21, 2022

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Version/s: 2022.1.10f1, 2022.2.0a5

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on the Dro... Read more

0
votes
Fixed

[MARS] MARS package is not installed and "error CS0122: 'BasePopupField<...

Package: MARS

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Jan 17, 2023

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Version/s: 1.5.0

How to reproduce:1. Create a new project2. Add a MARS package3. Observe the Console window Expected result: Mars package installed s... Read more

0
votes
Fixed

[Perforce] Perforce-locked vfx files can still be edited and saved

Package: Visual Effect Graph

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Oct 23, 2019

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Version/s: circa 7.2.0

It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more

0
votes
Fixed

[OS X][Build] ScreenSpace UI Camera stops rendering MainCamera when alph...

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1) Open users attach project(the one on the bottom)2) build for OS X Expected behavior: cube spins without stoppi... Read more

0
votes
Won't Fix

[iOS 12] GPU hangs and execution of the command buffer was aborted error...

Mobile Graphics

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Jul 22, 2020

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Version/s: 2018.4, 2018.4.23f1

How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build &gt; Build Configuration3. Set 'Bui... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

2
votes
Fixed

Polybrush tools corrupt GameObject vertexes when the GameObject is made ...

Package: Polybrush

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Apr 20, 2023

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Version/s: 1.1.4

Reproduction steps:1. Open the attached project “PolyBreakProject”2. Open the “Assets/Scenes/SampleScene” scene3. Open the Polybrush... Read more

0
votes
By Design

[WebGL] The canvas element gets constantly resized when width and height...

Web Platform

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Nov 22, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

Reproduction steps:1. Open the attached “IN-22017_unity-bug-webgl-canvas-rescale-to-infinity.7z“ project2. Open “SampleScene” scene3... Read more

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