Search Issue Tracker
InputField selection background always appears on top of selected text, ...
Steps to reproduce : - create a new project- add an Input Field- change the Color and Active Text color to black- add some text in t... Read more
UI elements to not be properly hidden when SetActive(false) when having ...
Steps to reproduce : - create a script and set gameObject.SetActive(false) in Awake()- create two UI elemens (e.g. a Scrollbar and a... Read more
[WP8/WP8.1] Shadows produce visual artifacts inversely proportionally to...
Shadows produce visual artifacts inversely proportionally to shadow resolution Steps to reproduce:1. Download attached project2. Dpe... Read more
InputField.validation property doesn't link to the InputField.Validation...
Validation in Documentation/html/en/ScriptReference/UI.InputField-validation.html doesn't link to Documentation/html/en/ScriptRefere... Read more
The package containing scripts with the older API does not get updated w...
To reproduce this bug: 1. Import the attached package2. Open 'TritonDemo-Authenticated'3. Notice you are able to play the scene4. Ch... Read more
HingeJoint2D reference angle changes OnEnable
To reproduce this bug: 1. Import the attached package2. Open 'test' scene3. Play the scene4. Press A and notice in the console that ... Read more
When the Animator Component is above the button script, the 'Animator ha...
To reproduce this bug: 1. Create UI Button2. Select Transition - Animation on Button script3. Click 'Auto Generate Animation'4. Move... Read more
Disabled mesh collider registers to Raycasts
The scene contains a GameObject1 -> Gameobject2 -> Cube hiearchy. Gameobject2 is disabled (And thus, Cube is also disabled). C... Read more
UI elements can become permanently damaged, resulting in their RectTrans...
To reproduce:1. Open attached project2. Open Main scene3. Select disabled TabPanel (UIController->ContentTestTabGroup->Content... Read more
Crash reimporting prefab on OSX
To reproduce:1. Open attached project2. In project window click right mouse button and select Reimport all3. Unity crashes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used