Search Issue Tracker
Mesh Bounding Box gets stuck at World origin when a Cloth component is a...
How to repoduce: 1. Open the attached "case_1157800-ClothBoundingBoxbBug" project 2. Open scene "SampleScene" 3. Select the Sphere o... Read more
InvalidOperationException thrown and performance drop when selecting a M...
Reproduction steps: 1. Open the attached Project from "New Unity Project.zip" 2. Open the "Main" Scene 3. Select the "MeshRenderer" ... Read more
[LWRP] Light 2D options are not disabled in context menu and do nothing ...
How to reproduce: 1. Create a new project 2. Go to Package Manager and install LWRP 6.7.1 3. Right-click in Hierarchy tab -> Light ... Read more
Serialized references are reported as null when queuing up multiple buil...
How to reproduce: 1. In the attached project folder, open "build.ps1" PowerShell script and set the "UNITY_EXE" path to your "Unity.... Read more
[IMGUI] "GUI Text" and "GUI Texture" are obsolete and do not get auto-up...
"GUI Text" and "GUI Texture" are obsolete and do not get auto-updated in 2019.3.0a4. Steps to reproduce: 1) Create a new project. 2... Read more
Frustum culling is incorrect when using a custom culling matrix
How to reproduce: 1. Open attached project "cullingbug.zip" and scene "main" 2. Enter Play mode 3. In Hierarchy window, select "Mai... Read more
Physics Debug Visualization does not work when in Prefab Edit mode
Reproduction steps: 1. Open the attached project named "Case_1158611" 2. Open the Physics Debug tool 3. Verify that you can see 5 co... Read more
IL2CPP download option is not available in Build and Settings window
IL2CPP download option is not available in the Build and Settings window 1. Download any latest Unity and don't select IL2CPP for W... Read more
Closing/docking any window (Hierarchy, Scene, Game, Inspector, etc.) cau...
How to reproduce: 1. Open any project 2. Close Hierarchy window (reproduces with any window) 3. Observe Console window Expected re... Read more
GameView Bottom pixels are cut off when it has Rounded corners
How to reproduce: 1. Open "SampleScene" Scene in the attached "MissingBottomPixels.zip" Project 2. Change the aspect ratio on the Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout