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Set enableVrMode to true only in the case when Daydream is the only devi...
https://trello.com/c/znDfkPyK/97-set-enablevrmode-to-true-only-in-the-case-where-daydream-is-the-only-device-in-the-vr-devices-list Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more
Disabling "Optimize Game Object" creates a (Clone) GO in the hierarchy
Reproduction steps:1. Open the attached project2. Open the "bug" scene3. Select "Adam_03Crowd" in the asset explorer4. Go to the "Ri... Read more
[UNetWeaver] Server static out function throws 'Argument cannot be null'...
How to reproduce:1. Open user provided project2. Inspect console for UNetWeaver error Expected behaviour:Actual behaviour: Having a ... Read more
Directional light not working when shadows are enabled when running a We...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. Go to Build Settings, switch platform to WebGL3. Build &am... Read more
unity_WorldTransformParams.w do not work with sprites
Steps to reproduce:1. Download project and open "testscene" scene2. There are 2 quad and 2 sprites in the scene3. Game Objects on th... Read more
Transform component being destroyed on application quit when its GameObj...
Steps to reproduce:1. Open the project2. Enter play mode3. Wait for a couple of seconds and exit play mode4. Notice the console's fi... Read more
CMD+ Q in 'Open' selection window crashes editor
To reproduce:1. Start Unity and click 'Open'2. Press cmd+q Expected: usual quitActual: bug reporter launches Reproduced on 5.6.0b3No... Read more
Wind animation fails on the SpeedTree when changing its position
Reproduction steps:1. Open the attached project "BugReport.zip";2. Open the BugReport.unity scene;3. Run the game.4. Move the SpeedT... Read more
Shadows are not casted onto Terrain using non-Standard shader from pixel...
Steps to repro: 1. Open attached project and 'test' scene;2. Observe Scene and Game views. Actual result:Shadows are not casted on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow