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0
votes
Fixed

"ArgumentException: Value does not fall within the expected range" when ...

Scripting

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Feb 14, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Start a new project 2. Observe the console log - at this point ArgumentException: Value does not fall withi... Read more

0
votes
Fixed
0
votes
Not Reproducible

[Windows 7] Red exclamation mark (!) is missing from the logo in Crash H...

Windows

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Nov 30, 2017

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Version/s:

In Windows 7, the red exclamation mark is missing from the logo in Crash Handler window. It happens to both Editor and Player, and ... Read more

1
votes
Duplicate

Incorrect GI Lighting in Build when VR Support is enabled and Linear Col...

XR SDK

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Jan 16, 2018

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Version/s: 2017.2.0b1, 2017.3.0f3

To reproduce: 1. Open attached project; 2. Open "Scene" scene; 3. Enable VR (Edit > Project Settings > XR Settings); 4. Build & Run ... Read more

0
votes
By Design

Make Unity more responsive while Progressive Lightmapper is Preparing to...

Graphics - General

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Jan 26, 2018

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Version/s: 2018.1.0b3

Unity responsiveness is severely limited while Progressive Lightmapper is preparing to bake lighting. On some systems, freezes occur... Read more

0
votes
Won't Fix

Compiling a script with RequireComponent does not add that component to ...

Scripting

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Jan 29, 2018

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Version/s: 2018.1.0b5

How to reproduce: 1. Open any (new) project 2. Create a new script and attach it to any GameObject 3. Add [RequireComponent(typeof(... Read more

0
votes
By Design

"Rect Tool" Blue Draggable Dots disappear when the object is scaled too ...

uGUI

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Jan 31, 2018

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Version/s: 2017.3.0f2

Reproduction steps: 1. Create a New Project 2. Create an "UI" -> "Button" 3. Select the "Button" 4. Select the "Rect Tool" (Shortcu... Read more

0
votes
Fixed

[iOS] Player crashes at ActivateAwakeRecursivelyInternal() when loading ...

Mobile

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Feb 04, 2018

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Version/s: 2017.2.1f1

To reproduce: 1. Open user's attached project 2. Make sure that "bootstrap" scene is opened 3. In the menu bar, click Build -> iOS P... Read more

0
votes
Fixed

Canvas is quarter size on Retina display when target platform is set to iOS

MacOS

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Feb 05, 2018

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Version/s: 2018.1.0a4, 2018.1.0b5

To reproduce: 1. Open project attached by QA (make sure that the Editor is opened on the Retina display) 2. Open sample scene 3. No... Read more

2
votes
Fixed

[LightProbes] Light Probe Proxy Volume component causes the console to b...

Progressive Lightmapper

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Feb 08, 2018

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Version/s: 2018.1.0b6

Steps to reproduce: 1. Download and open the attached project. 2. Begin interacting with the scene by selecting game objects, movin... Read more

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