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0
votes
By Design

[Linear] Creating a Texture2D for GUI in linear color space causes a tex...

Graphics - General

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Feb 14, 2018

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Version/s: 2018.1.0a2, 2018.1.0b6

Steps to reproduce: 1. Open user attached project 2. Make sure that in Player settings, color space is set to "linear". 2. Click on ... Read more

0
votes
By Design

Renderer.Bounds.Size returns inaccurate size for rotated round objects

Graphics - General

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Feb 14, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open “BoundsSize.zip” Unity project 2. Open “Main” scene 3. Select “Sphere” object in Hierarchy 4. Change ob... Read more

0
votes
By Design

Error adding a delegate using EventInfo.AddEventHandler on AOT targets

IL2CPP

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Feb 14, 2018

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Version/s: 5.6.5f1

To reproduce: 1) Open attached project 2) Build and run on IL2CPP based platform (Tested Windows and WebGL) Expected: The scene wor... Read more

0
votes
Fixed

Changing project settings and pulling that change breaks lighting and Ed...

Version Control

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Feb 14, 2018

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Version/s: 2018.1.0b8

Reproduction steps: 1. I used this simple project, that's on GitHub https://github.com/UnityCatalina/bug/invitations 2. Open the pr... Read more

0
votes
Won't Fix

Model Rig Bone Menu is limited and won't show all of the hierarchy of bo...

Themes

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Feb 14, 2018

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Version/s: 2018.1.0b6

How to reproduce: 1. Download attached project file 2. Select Leeroy model in Assets Window 3. In the Inspector Window, go to Rig s... Read more

0
votes
Fixed

"ArgumentException: Value does not fall within the expected range" when ...

Scripting

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Feb 14, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Start a new project 2. Observe the console log - at this point ArgumentException: Value does not fall withi... Read more

0
votes
Fixed
0
votes
Not Reproducible

[Windows 7] Red exclamation mark (!) is missing from the logo in Crash H...

Windows

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Nov 30, 2017

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Version/s:

In Windows 7, the red exclamation mark is missing from the logo in Crash Handler window. It happens to both Editor and Player, and ... Read more

1
votes
Duplicate

Incorrect GI Lighting in Build when VR Support is enabled and Linear Col...

XR SDK

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Jan 16, 2018

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Version/s: 2017.2.0b1, 2017.3.0f3

To reproduce: 1. Open attached project; 2. Open "Scene" scene; 3. Enable VR (Edit > Project Settings > XR Settings); 4. Build & Run ... Read more

0
votes
By Design

Make Unity more responsive while Progressive Lightmapper is Preparing to...

Graphics - General

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Jan 26, 2018

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Version/s: 2018.1.0b3

Unity responsiveness is severely limited while Progressive Lightmapper is preparing to bake lighting. On some systems, freezes occur... Read more

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