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0
votes
Won't Fix

Graphics.Blit does not work when destDephSlice is 1

WebGL

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

To reproduce:1. Open the user’s project2. Switch to WebGL build3. Build And Run Expected result: Both squares are colorfulActual res... Read more

10
votes
Won't Fix

[M1] Crash on System.Object:__icall_wrapper_ves_icall_array_new_specific...

MacOS

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Jun 02, 2022

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Version/s: 2021.3.2f1

Reproduction steps:1. Create a new project and launch it Reproducible with: 2021.3.0f1, 2021.3.2f1 Reproducible on: macOS (M1 Pro)No... Read more

0
votes
Fixed

ScriptExecutionOrder doest not get applied when entering play mode

Scripting

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Sep 10, 2016

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Version/s: 5.4.0p1

Steps to reproduce:(repro video day10_149.mp4)1. open attached project2. open Script execution order window3. set priority of Delege... Read more

0
votes
Active

Excessive bloom intensity when using narrow aspect ratios

Post-processing and Compositing

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Feb 10, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Reproduction steps:1. Open the attached “IN-128502” project2. Open the “Scenes/TestScene” Scene3. Change the aspect ratio of the Gam... Read more

0
votes
Not Reproducible

[Performance] Huge performance drop on AnimationWindow.OnGUI.Repaint whe...

Animation

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.6f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project "Physic Liner.zip"2. In the Hierarchy window under "Canvas/Panel" GameObject ... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

1
votes
Postponed

Editor takes a long time to shutdown upon completing a bake

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2023.1.0a1

Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more

0
votes
Not Reproducible

Script Behaviour Changes When Canvas Scaler Is Set To 'Scale With Screen...

uGUI

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Sep 08, 2016

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Version/s: 5.5.0b2

To reproduce:1. Open attached project2. Play any scene3. Notice that the "next" and "previous" buttons work4. In every scene, change... Read more

1
votes
Fixed

Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...

Asset - Database

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Nov 28, 2022

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Version/s: 2022.2.0b16, 2023.1.0a20

Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more

0
votes
Duplicate

[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...

Package: Shader Graph

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Apr 06, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new HDRP project2. Create Lit Shader Graph and open it3. Set Surface Type to Transparent in Graph Inspe... Read more

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