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Graphics.Blit does not work when destDephSlice is 1
To reproduce:1. Open the user’s project2. Switch to WebGL build3. Build And Run Expected result: Both squares are colorfulActual res... Read more
[M1] Crash on System.Object:__icall_wrapper_ves_icall_array_new_specific...
Reproduction steps:1. Create a new project and launch it Reproducible with: 2021.3.0f1, 2021.3.2f1 Reproducible on: macOS (M1 Pro)No... Read more
ScriptExecutionOrder doest not get applied when entering play mode
Steps to reproduce:(repro video day10_149.mp4)1. open attached project2. open Script execution order window3. set priority of Delege... Read more
Excessive bloom intensity when using narrow aspect ratios
Reproduction steps:1. Open the attached “IN-128502” project2. Open the “Scenes/TestScene” Scene3. Change the aspect ratio of the Gam... Read more
[Performance] Huge performance drop on AnimationWindow.OnGUI.Repaint whe...
Reproduction steps:1. Open the user's attached project "Physic Liner.zip"2. In the Hierarchy window under "Canvas/Panel" GameObject ... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
Editor takes a long time to shutdown upon completing a bake
Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more
Script Behaviour Changes When Canvas Scaler Is Set To 'Scale With Screen...
To reproduce:1. Open attached project2. Play any scene3. Notice that the "next" and "previous" buttons work4. In every scene, change... Read more
Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...
Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more
[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...
How to reproduce:1. Create a new HDRP project2. Create Lit Shader Graph and open it3. Set Surface Type to Transparent in Graph Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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