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Crash in vk_icdNegotiateLoaderICDInterfaceVersion after opening new scen...
Steps to repro:1. Open the attached case_1323367-Case_1263058DevVerify and launch the 'Test' scene;2. Select File>Create New Scen... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
GetComponent() allocates memory on each call
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more
The expansion behavior is not the same as in CSS when used with VisualEl...
How to reproduce:1. Open the attached project "UIToolkit Styles Bugs.zip"2. Open Assets/Expansion.uxml3. Select "#expand-to-child-si... Read more
Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
Crash on UIToolkit::VectorUtils::MakeVectorGraphicsStretchBackground whe...
Reproduction steps:1. Open the attached project “ReproCrash”2. In the Project window find and open “VectorImage.uxml”3. In UI Builde... Read more
[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...
Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more
[iOS] [URP] Depth Prepass results in performance regression when MSAA is...
How to reproduce:1. Open the attached 'Archive.zip' project2. Go to File > Build Settings and tick Development Build checkbox, sw... Read more
[Android][Vulkan] Application crashes after unlocking the screen
How to reproduce:1. Create a new project2. Import the attached "1300015.unitypackage"3. Load the Scene "SampleScene"4. Build and Run... Read more
unity_MatrixPreviousM is not updating when the GameObject changes position
Reproduction steps:1. Open the attached project “CustomSRP_MotionVectors”2. Open the “Scene 01_MotionVector” Scene3. Enter Play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation