Search Issue Tracker
Mipmap generation is different between Unity 2017.* and Unity 2018.*
To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity2. Open "Main" scene3... Read more
Editor Crashes on Animator::Prepare when exiting Play mode
How to reproduce:1. Open the attached owncloud Project2. Enter Play mode3. Exit Play mode Expected result: Editor exits play mode su... Read more
[PLM] Seams of plane edges are visible on rendered shadow when using Sha...
How to reproduce:1. Download and open attached project "TestScene"2. Load Scene "test" found in Arts/Scenes/Scenes3. Go to Lighting ... Read more
HandleUtility.ApplyWireMaterial(); does not contain Handles.zTest in Dot...
To reproduce:1. Open users attached project "zTest.zip"2. Open "SampleScene.unity" scene3. Move the blue cube around4. Observe as on... Read more
CSharp Assembly and .sln files are not generated when creating Unity pro...
To reproduce:1. Create a new Unity project and a new c# script2. Check project's root folder Expected: CSharp Assembly and .sln file... Read more
CSProj generator cannot reference System.Xml when the include is defined...
To reproduce:1. Create a new Unity project and a new c# script2. Open "Assembly-CSharp" file in project's root folder3. Search for s... Read more
[Android][Vulkan] Flickering and rendering glitches or black screen with...
Steps to reproduce:1. Open user attached project2. Make sure Vulkan is selected as graphics API3. Build and run on a device4. Observ... Read more
[UI] Baked and Realtime Shadow options are no longer displayed
Steps for reproduction:1) Create a new project2) Select `Directional Light`3) In Inspector, find `Shadow Type` parameter4) Observe t... Read more
Main Camera object is not tagged with "Main Camera" tag in a default Sam...
To reproduce: 1. Create a new project2. In the Sample scene, select the Main Camera object3. Observe, that camera is untagged Expect... Read more
[Android] Building empty project with Gradle build system fails on Mac
How to reproduce:1. Create a new project2. Switch platform to Android3. Keep everything default, just change Bundle Identifier4. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List item remains highlighted when selecting field in another item
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window