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Unity appears to hang for large periods of time when opening large proje...
To reproduce:1. Set up unity-cache-server (if you have already seted up the server go to step 2, if not, set it up first! )2. On Mac... Read more
[iOS] Canvas shows up after a delay when a splash screen animation ends
Reproduction steps:1. Open the attached project.2. Switch to an iOS platform.3. Build and run it on an iOS device. Actual behavior:-... Read more
Build Settings window UI is broken and ArgumentNullException errors are ...
How to reproduce:1. Open the attached project2. Open "File/Build Settings..." window3. Select "Universal Windows Platform" tab Expec... Read more
Live Video pass through as background silently fails on ARFoundation ove...
Live Video pass through as background silently fails on ARFoundation over ARCore on Android when Graphics are set to OpenGLES2.0 1. ... Read more
[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new ...
[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new Tilemap is added to the Grid Steps to Repro:1. create a new ... Read more
[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Check the Console. Actual behavior:- Only UP... Read more
RenderTexture does not render to Camera when using custom SRP and Builti...
How to reproduce:1. Open my attached project ("RenText.zip")2. In Hierarchy window, select Main Camera3. Observe Scene view Expected... Read more
Collaborate package throws errors when updated to version(1.2.7) through...
Collaborate package throws errors when updated to latest version 1.2.9 or 1.2.7 through package manager Steps to reproduce:1) Create... Read more
Package titles in the Package Manager window get wrapped when there is s...
How to reproduce:1. Create a new Unity Project2. Open Package Manager window3. Select a package with a longer title and attempt to r... Read more
Progressive Lightmapper fails to bake 4096x4096 lightmaps on certain sys...
How to reproduce:1. Open the user-submitted Project2. Open the "Sample Scene"3. In the Lighting Window click "Generate lighting" Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size