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0
votes
Duplicate

[MacOS][Frame Debugger] Debugging "Render Opaques" doesn't draw "DrawMes...

Metal

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May 05, 2019

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Version/s: 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Open "addressables-build-issue.zip" project 2. Build MacOS Standalone with "Development" build enabled 3. Op... Read more

0
votes
Fixed

Windows player always on top after switching ExclusiveFullScreen to Full...

Window management

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May 23, 2019

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Version/s: 2018.3.6f1

To reproduce: 1. Open attached project "screenmode.zip" (Note you may need to start the application in Windowed mode for this to rep... Read more

0
votes
Won't Fix

Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...

Asset - Database

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce: 1. Install Link Shell Extension 2. Create a new project 3. Create a Symbolic link to a folder outside the Assets f... Read more

0
votes
Fixed

Hub shows inaccurate storage space when installing a new version or addi...

Hub

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Jan 28, 2019

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Version/s:

How to reproduce: 1. Open Unity Hub 2. Installs>Add 3. Select any version 4. Check your computer space and compare it to what Unity... Read more

0
votes
Won't Fix

Timeline extrapolation indicator is almost invisible when using Personal...

Themes

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May 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce: 1. Open attached project "ExtrapolationInvisible.zip" 2. Open Timeline window 3. Select "GameObject" in the Hierar... Read more

0
votes
Fixed

Profile percentages for a CustomSampler change when recording is stopped...

Profiling

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May 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "bug-profiler-load-timings.zip" and scene "SampleScene" 2. Open the Profiler window 3... Read more

0
votes
Won't Fix

[UAAL][GoogleVR][Android] Unity build fails complaining about ligbvr-aud...

Mobile

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May 22, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

How to reproduce: 1. Open attached "StrippedProject" 2. Build Android application Expected result - Build is successful Actual res... Read more

0
votes
Duplicate

EditorWindow.OnDestroy is called twice when closing a custom Editor window

IMGUI

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May 22, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open user-submitted project (QuickSourceCheck) 2. In the toolbar select Window > My Window 3. Close the custom ... Read more

0
votes
Fixed

[UWP] InputField's text isn't selected when focusing InputField

Universal Windows Platform

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May 23, 2019

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Version/s: 2019.1.0a8, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Switch to UWP platform 3. Run in Editor then tap on InputField and notice that a... Read more

1
votes
Fixed

InvalidOperationException thrown when multiple InputAction instances usi...

Package: Input System

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May 24, 2019

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Version/s: 0.2.10-preview

Reproduction steps: 1. Open the attached Project from "1157221.zip" 2. Open and Play "test" Scene 3. Stop the Play Mode Expected re... Read more

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