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0
votes
Fixed

[InputField] InputField's caret is misplaced if the RectTransform of its...

UI

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Dec 21, 2014

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Version/s: 4.6.1p2

Steps to reproduce this issue: 1. Open the attached project 2. Open 'main' scene 3. It has input field with horizontal layout group... Read more

0
votes
Fixed

[Cloth][SkinnedMeshRenderer]Crash when deleting child objects of parent ...

Physics

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Dec 20, 2014

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Version/s: 5.0.0b17

To reproduce: 1. Open attached project 2. Open Test scene 3. Select second object in hierarchy (Banner_neutral_01->Box001->second) ... Read more

0
votes
Fixed

[OverlapSphere]Physics.OverlapSphere returns a maximum of 128 Colliders

Physics

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Dec 21, 2014

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Version/s: 5.0.0b17

To reproduce: 1. Open attached project 2. Open test scene 3. Select Main camera 4. On Instantiation component set Object value grea... Read more

0
votes
Fixed

[ImageEffects] Depth of Field script with deferred rendering causes ligh...

Shadows/Lights

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Dec 18, 2014

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Version/s: 5.0.0b17

Steps to reproduce: 1. Download attached project. It has been stripped down to relevant assets and their arrangement in the scene. 2... Read more

0
votes
Fixed

[InputField]NullReferenceException when pressing the "Up" or "Down" arro...

UI

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Dec 19, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Create a new project 2. Create Input Field ( Create->UI->Input Field ) 3. Select InputField in th... Read more

0
votes
Fixed

WebGL build fails if you have both non-array and array version of last p...

WebGL

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Dec 22, 2014

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Version/s: 5.0.0b18

To reproduce: 1. Open attached project. It has a script with two dictionary objects. One dictionary is <string,string> the other is ... Read more

0
votes
Fixed

4.6 IL2CPP: crash opening animation controller

Scripting

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Dec 22, 2014

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Version/s: 4.6.1p2

-e: trying to open an animation controller crashes the editor -repro: --create new project --create animation controller --double ... Read more

0
votes
Fixed

Error on deleting layer in Animator Controller

Animation

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Dec 22, 2014

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Version/s: 5.0.0b18

Error on deleting layer in Animator Controller 2) How can we reproduce it using the example you attached 1 Create new project 2 Cre... Read more

0
votes
By Design

[MeshRenderer] Mesh cannot be accessed when running not in editor if the...

Physics

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Dec 22, 2014

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Version/s: 4.5.5f1

To Reproduce: 1. Run the attached project in editor, observe that the collider on 'tank2_collider' is generated correctly from the ... Read more

8
votes
Fixed

UI jitters when changing Field of view

UI

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Dec 22, 2014

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Version/s: 4.6.1f1

To reproduce: 1. Open Canvas FOV issue project.zip 2. Open scene 1 3. Press play 4. Press up/down arrow keys to change Field of v... Read more

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