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Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deallo...
To reproduce: 1. Open attached project2. Open SampleScene3. In scene view, select all objects Errors in console appear Repos: 2018.3... Read more
Shader Graph - Created node position is incorrect when using multiple mo...
If you have a specific multiple monitor setup, newly created nodes on the Shader Graph won't be positioned correctly. 1. Use a machi... Read more
[2018.2][GearVR] Oculus HMD device exists, and incorrectly drives button...
Steps to Reproduce1) Run the single scene in the attached reproduction project Expected:Input from the back button is only routed to... Read more
After Unity loads the project it crashes on System.Array:ClearInternal (...
How to reproduce:1. Open user's attached project "ID.zip"2. After the project is loaded wait from 10 to 15 seconds and the project w... Read more
NullReferenceException when clicking "Preview" in Addressables window
To reproduce:1. Open attached project2. Open "Addressable assets" window: Window -> Asset Management -> Addressable Assets3. C... Read more
AssetDatabase.CreateFolder changes name of the folder
Let's say we want to create a folder "Assets/Extensions". If an asset with the name "Assets/ExtensionSomething" (where "Something" c... Read more
Save/Load selection hotkeys sometimes do not work
To reproduce: 1. In a new project, create a cube2. Select the cube and press Ctrl + Alt + 0 to save the selection (the selection is ... Read more
Baking an individual reflection probe does not offer any checkout option...
baking an individual reflection probe does not offer any checkout options from version control instead unity complains about the cor... Read more
[IL2CPP] build fails with a DLL which has a custom attribute deriving fr...
Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: Build complete witho... Read more
All about bugs
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Latest issues
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