Search Issue Tracker

0
votes
In Progress

[iOS] “Screen.orientation” reports wrong device orientation if rotating ...

-

Oct 21, 2022

-

Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

How to reproduce:1. Open the user’s attached project2. Go to Project Settings > Player > Resolution and Presentation and disab... Read more

1
votes
Fixed

[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...

iOS

-

Sep 12, 2016

-

Version/s: 5.5.0b3

Reproduction steps:1. Open the attached project.2. Build and run the "Main" scene for iOS.3. Application crashes. Notes:Doesn't cras... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

-

Jan 27, 2017

-

Version/s: 5.5.0f3

Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more

0
votes
Fixed

[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...

Package: Rider

-

Aug 28, 2019

-

Version/s: 1.0.2

How to reproduce:1. Create a new Unity Project2. Create one more Scene3. Install the Rider Package4. Set the JetBrains Rider as the ... Read more

0
votes
Fixed

[Sprite Editor] Label and Sprite name overlaps with its input field when...

Package: 2D Animation

-

Nov 26, 2019

-

Version/s: 4.0.0, 3.0.8, 3.0.5, 3.0.2

Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more

0
votes
Won't Fix

[SpriteEditor] Slicing a sprite with transparency will create alpha blen...

2D

-

Jun 28, 2016

-

Version/s: 5.3.5f1

Slicing a sprite with transparency outside of the selection will create alpha blending on the edges of the sprite Reproduction steps... Read more

4
votes
Fixed

Executing CommandBuffer in Windows Standalone build crashes it

Graphics - General

-

Aug 31, 2016

-

Version/s: 5.4.0f3

Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

-

Mar 01, 2016

-

Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

1
votes
Won't Fix

[Canvas][RenderCamera] Shadows doesn't render on mobile devices

UI

-

Sep 28, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project(Assets folder only, put it into another folder).2. Play the "BadUIShadow" scene in t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.