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0
votes
Fixed

PackMan error/crash if there is a comma symbol in the project name

Packman

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Oct 08, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1) Open Unity and click on 'New' to create a new project 2) In the 'Project name' field, write down " Test, " ... Read more

0
votes
By Design

Unity Editor Freezes trying to create a null asset with AssetDatabase

Scene Management

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Oct 08, 2017

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Version/s: 2017.3.0b3

How to reproduce: 1. Download attached project file and open "main" Scene 2. Go to Test -> AssetDatabase (this should open a custom ... Read more

0
votes
Fixed

Lack of user-visible error when getting TypeLoadException due to unsuppo...

Mono

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Oct 07, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1. Open attached project 2. Open "demo" scene 3. Enter play mode Expected result: use of unsupported StructLay... Read more

0
votes
Fixed

Editor crashes at Transform::ApplyRuntimeToSerializedData when undoing c...

Scene/Game View

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Oct 08, 2017

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Version/s: 2017.1.0f3

Steps to reproduce for Unity 2017.1 and 2017.2: 1. Download 957330_repro.zip and open "test" scene 2. Add virtual camera (Cinemachin... Read more

0
votes
Fixed

[Metal] Material looks much darker in preview window than in project win...

Graphics - General

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Oct 08, 2017

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Version/s: 2017.3.0b3

To reproduce: 1. Open project 2. Open material's preview Expected: it should look identically in scene view, project window icon an... Read more

2
votes
Not Reproducible

Crash when calling SceneManager.LoadLevel or SceneManager.LoadLevelAsync

Scene Management

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Aug 18, 2017

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Version/s: 5.3.8f1

This is a follow up bug on the case that is being discussed in https://forum.unity.com/threads/u5-3-error-symgetsymfromaddr64-getlas... Read more

0
votes
Fixed

Setting all boneWeights to 0 makes Renderer Bounds infinite and spams 'A...

Graphics - General

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Aug 30, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1.Open attached “BoneWeights.zip” Unity project 2.Open scene “Test" 3.Enter Play mode Expected results: Error... Read more

0
votes
Duplicate

[Metal] Texture preview is not changed when changing mipmapping levels

Inspector Framework

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Oct 06, 2017

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Version/s: 2017.1.1p4

To reproduce: 1. Open project 2. Select 'kermit' image 3. Change its mipmapping level in texture preview window Expected vs Actual... Read more

1
votes
Fixed

Tilemap SetTilesBlock() causes an error on first call "The number of til...

2D

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Oct 08, 2017

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Version/s: 2017.3.0b2

Reproduction steps: 1. Open project attached (TilemapSetBlockAssertion.zip) 2. Play scene "SetBlockTest". Expected result: Tiles wi... Read more

0
votes
Not Reproducible

Global Illumination tints shadows blue after loading a scene while playing

Progressive Lightmapper

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Oct 08, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the user (Text Quest GI.zip) 2. Open the "Castle" scene 3. Enter Play mode 4. Go dow... Read more

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