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0
votes
Fixed

Unity crashes when destroying a Particle System which is using LightsMod...

Shuriken

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Dec 19, 2016

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Version/s: 5.5.0f3

teps to reproduce:1. Open the attached project (862777-TestCase.zip)2. Open the Assets/test.unity scene3. Press Play in the Editor4.... Read more

0
votes
Duplicate

OpenVR doesn't launch into VR if D3D12 is the primary graphics api

XR SDK

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Dec 19, 2016

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Version/s: 5.5.0p3

When I choose D3D12 for the graphics api the standalone won't start in VR mode. I did have D3D11 as the fall back API. I'd think if ... Read more

0
votes
Duplicate

[Standalone] Motion.isLooping throws MissingMethodException/JIT:s

Deployment Management

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Dec 09, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Open my attached project ("case_859700-smallRepro.zip")2. Open the "scene" scene3. Enter Play mode-notice how ... Read more

0
votes
Fixed

Disabling script on instantiate gameobject throws self -> GetEnabled()

Scripting

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Dec 17, 2016

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Version/s: 5.5.0p2

Steps to reproduce:1. Download repro.zip and open "new scene".2. Press play. Expected results:Error should not appeared and script s... Read more

0
votes
Fixed

Editor examples for Unity Ads use 'rewardedVideoZone' instead of 'reward...

Ads

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Dec 07, 2016

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Version/s: 5.3.7f1

'rewardedVideoZone' instead of 'rewardedVideo' in Unity Ads examples in the editor. This has been fixed for the documentation in 757... Read more

1
votes
Fixed

Particle System sub-component "emission" causing memory leaks

Shuriken

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Dec 19, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open my attached project ("case_863060");2. Open the "main" scene3. Open up a profiler or Task Manager4. Enter... Read more

0
votes
By Design

[Android] [GearVR] Audio distortions/crackle if CPU usage > 40msec

XR SDK

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Dec 14, 2016

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'vTimeAudioTest.zip' and open in Unity2) Create .osig file for testing device3) Bui... Read more

0
votes
Won't Fix

[Physics] Joint breaks with insufficient force

Physics

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Nov 29, 2016

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Version/s: 5.4.1f1

I've attached a new repro project that demonstrates the issue without using OpenVR or the Vive touch controllers. To repro: 1) Enter... Read more

0
votes
Fixed

Fullscreen mode in broken on Vulkan with Windows Standalone

Graphics - General

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Dec 20, 2016

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Version/s: 5.6.0b3

Repro steps: 1. Open attached project in the editor.2. Build to Windows standalone (I used 64-bit player).3. Open it with "-force-vu... Read more

1
votes
Fixed

Low Pass Frequency slider is mapped between 0 - 22000 hz instead of 10 -...

Audio

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Dec 17, 2016

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Version/s: 5.4.3p3

How to reproduce: 1. Open attached project2. Open scene "LowPassIssue"3. Select Main Camera4. Change the value "Frequency" in the Lo... Read more

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