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Audio Source - Not all properties of a prefab update correctly in the In...
When you create an override on a prefab by changing a property in the Inspector, normally a blue highlight appears and the property ... Read more
No blue indicator is shown next to component names when they are enabled...
If you have a component that can be enabled/disabled attached to a prefab, then create an override by enabling or disabling the comp... Read more
Nested prefabs build and probuilder crashes in play mode
When i load a previoulsy created project (2018.2.0b9) and press play, Unity Crashes. An issue appears in 2018.2.0b9 (Issue: 1051606)... Read more
Suggestion: "Open Prefab" button in "cannot restructure" dialogs
This is a design suggestion not a bug. I've found it frustrating to restructure my muscle memory when using nested prefabs. I feel t... Read more
Assertion failure when discarding changes after nesting a Prefab in Pref...
If you are editing a Prefab in Prefab Mode, add another Prefab to the hierarchy and then back out and discard changes, an assertion ... Read more
Editing Bezier curves causes scene view to fail
If "Edit Bezier Curves" is enabled on the beszier game object, the view port fails to render. Errors appear in the console. Steps to... Read more
[IL2CPP] [.NET 4.6] NullReferenceException is not caught in an exception...
To reproduce:1. Open 'SmallProject'2. Build and run Standalone with Mono scripting backend selected3. Notice that no errors are thro... Read more
[Improved Prefab] Null reference exception error occurs on Opening prefa...
On opening, prefab editor for a newly created terrain base or variant prefab throws a null reference expectation Steps to Repro:1. O... Read more
Animations played via Simple Animation have frame and time delays when c...
How to reproduce:1. Open the attached "TestFor1049025.zip" project2. Play the Scene3. Press the Step button to move through the fram... Read more
Values on a duplicated ScriptableObject aren't transferred from the prev...
Repro steps:1. Open user attached project2. Click on "New Scriptable Object Example" in the Project Window3. Click "Add" a few times... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks