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Lists in the Inspector do not show proper labels when selected
Reproduction steps:1. Open the attached project "1424226.zip"2. Open Scenes/SampleScene3. Select "Character" GameObject in the Hiera... Read more
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more
[HDRP] The Game view flickers when interacting with the Editor UI and a ...
Reproduction steps: Open the user attached project Open the “IndoorsScene” scene Observe the Game view while interacting with Editor... Read more
[SceneManagement] Unity crashes due to error in SceneManager:UnloadScene...
Steps to reproduce: 1. Open attached project "751480.zip"2. Open scene "NeighborStream"3. Enter play mode4. Hold down "W" key to mov... Read more
GUI.changed is not set when dragging objects onto the header of a Reorde...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/Editor/SomeObject.asset” asset in the Project window... Read more
[Shader Compiler] Compile error with overloaded CG methods differing onl...
Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity2) Open scene 'testScene'3) Select '... Read more
Managed memory created for allocations in a scripting thread sticks arou...
Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more
First letter of the block name in VFX Graph is not seen when editing the...
How to reproduce:1. Create a new Unity project and install the Visual Effect Graph package2. In the Project window, right-click ->... Read more
[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables