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[Installer] The documentation is always installed
Separating the documentation as a component would allow users not to install it Read more
WebGL binary data upload on Chrome and Firefox fails
-e: see title, sending binary data to server via WWW and WWWForm does not work on WebGL target -repro: 1. Run the "skene" in Unit... Read more
[Plugin] C++ plugin that performs D3D11 texture operations crashes
Crashes on native Windows installation following these steps: Reproducing the Crash: 1. Open attached project 2. Open 'Scene' 2. Hi... Read more
[Mecanim] Interruption Source does not respect "atomic" setting when upg...
Steps to reproduce: 1. Create a new animation controller in 4.x 2. Create a transition and set the 'atomic' property to false 3. Im... Read more
[Terrain] Reflection probes do not affect Terrain
To reproduce this bug: 1. Open 'ShaderTest' project 2. Open 'scene' 3. It has a quad and terrain with the same material 4. Observe ... Read more
Ambient is too bright when opening a scene for the first time on standalone
Steps to repro: 1. Open the attached project (NewTest.zip) 2. Bake the lightmap (do not change settings) 3. Build it (tested on wind... Read more
[Standalone] system and rendering resolution issues in Display API
On Win Standalone these variables don't return any value: Display.renderingHeight Display.renderingWidth Display.systemHeight Displa... Read more
[UI] "OnPointerEnter" event fires extra times when right clicking or mid...
To reproduce this issue: 1. Open the attached project 2. Open 'Scene' 3. It has a button and a script which calls 'OnPointerEnter' ... Read more
The download assistant thinks 2TB+ free space is not enough for installing
The new download assistant doesn't work if you offer 2TB+ free space, thinking that there is not enough space Read more
Crash when activating licenses
1. open unity when without license file present 2. paste a license into activation window and hit enter Crash 3. have unity open a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices
- Editor or player crashes when using a deeply nested Particle System with a sub-emitter that has multiple references