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IL2CPP build fails after upgrading the project from 2020.3.25f1
How to reproduce:1. Open the attached project Bug2. Click Build Settings → Build3. Observe the Console Expected result: The build is... Read more
FoldoutHeaderGroup cannot be expanded or collapsed when in DisabledGroup
Reproduction steps:1. Open the “FoldoutHeaderGroup“ project2. Open the “SampleScene” scene3. Select the “CustomInspectorTest“ GameOb... Read more
[iOS] Splash Background image is exported and loaded in memory when Show...
1. Download and open the attached project2. Build and run the project (make sure Development Build is enabled) for iOS3. After the s... Read more
AnimationCurve field preview displays an additional curve in Inspector w...
Reproduction steps:1. Open the “DoubleCurve“ project2. Open the “SampleScene“ scene3. Select the “Test” GameObject4. Observe the cur... Read more
On WMR characters chosen on virtual keyboard do not appear in text field
SynopsisOne of the test stations in the VR scene from XR-Interaction-Toolkit-Examples-Internal includes a text field. On Quest One w... Read more
AudioSource.PlayScheduled will play the audio before the schedule when u...
How to reproduce: Open the attached project "BGM Loop Bug.zip" Build And Run the project for WebGL Click the "Play Music" button Exp... Read more
Tests in Packages cannot be opened from the Test Runner window
Reproduction steps:1. Open the attached project “TerrainHDRP“ inside of the “TocTerrain“ folder2. Run the “TessellationTestsSimplePa... Read more
Color tags do not work when the string has more than one line
Reproduction steps:1. Open the attached project “ColorLogBug”2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. O... Read more
VFX graph does not open when it contains the Output Particle HDRP Lit De...
Steps to reproduce:1. Open the attached project “VFXGraphIssue“2. Import the attached VFX graph “VFXBug“3. Open the imported VFX gra... Read more
Help icons for the "Scene Template Asset" are displayed in different bac...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS