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missing bold formating in Screen.SetResolution
-e: see title -repro:--open Documentation/html/en/ScriptReference/Screen.SetResolution.html--NOTICE parameter "width" is not bold in... Read more
Cursor is visible when running the player in fullscreen mode and highest...
Cursor is visible when running the player in fullscreen mode and with highest Graphics Quality settings. To reproduce:- Download the... Read more
Hard Shadows with "Very High Resolution" still look very jaggy at the edges
Steps to reproduce : - import the project attached- open the "HardShadowBug" scene- press play and notice the shadow Read more
Soft shadows with low bias go over the edge of a cube
To reproduce:1. Create a plane, a cube and a directional light2. Set the directional light to have soft shadows and set it's bias to... Read more
Minimizing unity changes the size of maximized unity windows
To reproduce:1. Open unity2. Undock a window (I'm using game view window)3. Maximize the game view window4. Minimize unity5. Maximiz... Read more
Add empty child to canvas and remove rect transform results in error spam
1. create and add empty child to canvas2. in the inspector of the child object right click on the rect transform component and selec... Read more
Two errors when adding image component to UI objects
1. create empty child to a canvas2. add image to the child Observe two erros: GL_VERTEX_PROGRAM_ARB (false) differs from cache (0 !=... Read more
Theme must be the attribute of the <application> in the Android manifest
According to the default manifest example https://developer.android.com/samples/BasicContactables/AndroidManifest.html and <appli... Read more
The name 'PostEffectsBase' does not denote a valid type ('not found') wh...
Steps to reproduce : - import the Image Effects package- move the PostEffectsBase file to the Assets folder and notice the errors *N... Read more
Application.internetReachability does not change when the airplane mode ...
Application.internetReachability value does not change to "NotReachable" when the airplane mode is enabled from the status bar. Howe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch