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UnityWebRequest continues to execute after exiting play mode
Reproduction steps:1. Open the "DownloadResourceLeakRepro.zip"project2. Open the only scene available3. Open TaskManager4. Play the ... Read more
Loading scene crashes Editor at DrawUtil::DrawMeshRaw
Steps to reproduce:1. Open attached project2. Open "2. Little Planet (Nightmare)" sceneResult: Editor crash at DrawUtil::DrawMeshRaw... Read more
GrabPass unlits the surface of object on certain camera angles/positions
Reproduction steps:1. Open the attached "Case 68733 - Water Flicker.zip" project.2. Open the "Assets > Scenes > GamesCom".3. F... Read more
[UI] Game freezes on Release or Master build
Game freezes on Release or Master build. Might be caused by "Optimize code" option, because unselecting it, application doesn't free... Read more
External forces module causes crash in Transform::SetLocalScaleWithoutNo...
Using External Forces module in particle system causes crash ========== OUTPUTING STACK TRACE ================== 0x0139D7AF (Build) ... Read more
Right-clicking on preview window's header to undock it throws NulllRefer...
Steps to reprorduce: 1. Open attached project "846156.zip"2. Open scene "repro"3. In hierarchy, select "Cube" and double click on it... Read more
[Shaders] Surface shader importing with many variants is ~15% slower in ...
Steps to reproduce:1. Open attached project "Test_5.4" with Unity 5.42. Open scene "Scene"3. Go to: Main Menu > BugReport > Re... Read more
Opening a scene from an asset causes Unity to crash/hang
Reproduction steps:1. Open my attached project2. Observe Unity hanging/ freezing Alternate reproduction steps:1. Open a new project2... Read more
Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...
Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more
[VSTU] Mixing of types isn't allowed in VS Watch
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Open script "Scripts/NewBehaviourScript" and add breakpoint at d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used