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Debug view of TerrainCollider is broken
Debug View for the TerrainCollider is not rendered correctly. Actual physics for the Terrain seems to be working properly so it appe... Read more
Vulkan + Graphics Jobs + OpenVR = Standalone Crash on Rift HMD
Standalone Windows players using Vulkan with Graphics Jobs and OpenVR built from Unity 2018.3.0a5 crash upon launch. I saw this occu... Read more
[Android][Vulkan] Dynamic resolution doesn't work on Samsung Galaxy S6 E...
To reproduce:1. Open project attached by QA2. Switch to Android Platform and Vulkan Graphics API3. Build and run Main scene on Samsu... Read more
[Profiler] Overview sections jump randomly when using Hierarchy view in ...
To reproduce:1. Open project attached by QA2. Open Corridor demo scene and enter play mode3. Open Profiler tab4. Select CPU area5. M... Read more
[Graphics/Physics] RaycastHit.texCoord is very slow due to Mesh::Extract...
To reproduce:1. Open the project and Enter Play Mode2. Select the ParticleEmitter object, and change the setting "useCustomTexCoordI... Read more
Collider position stays behind when spawned object is moved in same frame
How to reproduce:1. Open user's project2. Open Window > Analysis > Physics Debugger3. In the Hierarchy select 'Spawner' GameOb... Read more
Animation's remove property drop down icon overlaps the input box
Animation's remove property drop-down icon overlaps the input box Steps to Repro:1. Create a new or open attached project2. Window &... Read more
[Android] Built project shows black screen when using ARGB32 RenderTextu...
Reproduction steps:1. Download user's project and open in Unity2. Build and Run Expected: a scene to be rendered - white cube in the... Read more
Unity Editor crashed on exit inside CEF
It may not be related, but it happened when I closed Unity Editor after my computer was in sleep mode. The PC was in sleep over the ... Read more
Runtime-generated Mesh fails to play the animation until re-activated or...
How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the "CombinedMesh" Object3. Disable/Enable the obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project disappears from the Projects list in Unity Hub when the Editor crashes
- The Terrain tools follow the previous Terrain curvature when it was already undone
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open