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[Improved Prefabs] Context menu behaves inconsistently in Prefab Mode
Steps:1. Add GameObject and make a prefab out of it2. Open Prefab Asset in Prefab Mode3. Right-click on root GameObject4. Right-clic... Read more
[Lighting] Baked lightmap data is lost in Play mode if lightmapped objec...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1Kbhgw2K8Zv_nJbkpNOr_DhyHQUmPVn6H2. Open 'Lamp' scene... Read more
After installing Entities package clicking on error/warning in the Conso...
How to reproduce:1. Open the scene "SampleScene" from user's attached project "TEST_packages.zip"2. Open Package Manager window (Win... Read more
[2018.x] [Test Runner] Tests fails to be run when using nested classes
To reproduce:1. Open project2. Run 'NewTestScript+NewTestScript2' test3. Notice that tests failed to be run4. Run any of 'NewTestScr... Read more
Editor uninstaller leaves some DLL files behind on Windows
To reproduce: 1. Remove Unity via Uninstaller.exe2. Observe that when the uninstaller finishes, there are still files in the folder ... Read more
[Improved Prefabs] Assembly reload breaks hierarchy state for unsaved ob...
Steps:1. Add GameObject and make a prefab out of it2. Open Prefab Asset in Prefab Mode3. Turn Off 'AutoSave' toggle4. Add a few Game... Read more
[Improved Prefabs] Impossible to make a prefab out of the child of the p...
Steps:1. Add GameObjects 'A' and 'B'2. Parent 'B' under 'A'3. Make a prefab out of this structure4. Delete Prefab Asset5. Drag 'B' (... Read more
[Improved Prefabs] "Create empty child" takes into account the selection...
Steps:1. Make a prefab asset out of any GameObject2. Select it in Project browser3. Click on "GameObject -> Create empty child" m... Read more
UNITY_2017_4_OR_NEWER preprocessor is not recognised when using #if UNIT...
To reproduce:1. Open any script in any project2. Add preprocessor #if UNITY_2017_4_OR_NEWER Expected: UNITY_2017_4_OR_NEWER is recog... Read more
Unhandled exception when building IL2CPP with unsafe (void**)(*(void**) ...
Steps to reproduce:1. Open user attached project2. Enable Unsafe Code in Player Settings3. Switch from Mono to IL2CPP Scripting Back... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components