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0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

0
votes
Fixed

Compute shaders get included to every Assembly-CSharp-* project that has...

CodeEditors

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Feb 29, 2016

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Version/s: 5.3.3p2

Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts i... Read more

0
votes
Fixed

[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...

WP8

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Jun 11, 2015

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Version/s: 5.1.0f3

To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
Fixed

Crash after enabling OpenXR Mock HMD and Vulkan rendering and entering p...

Vulkan

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Dec 21, 2021

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Version/s: 2022.2.0a1

Unhandled exception at 0x00007FFB87BC879A (vulkan-1.dll) in 1390074_crash.dmp: 0xC0000005: Access violation reading location 0x00000... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

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Jul 30, 2019

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Version/s: 1.0.3-preview.4

Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more

0
votes
Won't Fix

Error "MissingReferenceException" is thrown and the Scene view is grey w...

Universal RP

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Oct 27, 2022

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Version/s: 2022.1.20f1

How to reproduce:1. Open the attached project “Fusion_HurricaneVR.zip“2. Enter the Play Mode3. Pause the Play Mode4. Exit the Play M... Read more

0
votes
By Design

"Rendering Debugger" displays incorrect overdraw count when using "Unlit...

Materials

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Oct 25, 2024

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Version/s: 2022.3.51f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

Reproduction steps:1. Open the attached “repro_IN-87031“ project2. Open the “Assets/Test.unity“ Scene3. Open the “Rendering Debugger... Read more

0
votes
Active

Crash with multiple stack traces when baking a specific Navmesh Surface

AI Navigation Core

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Feb 13, 2026

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Version/s: 6000.0.68f1, 6000.3.2f1, 6000.4.0b9, 6000.5.0a7

How to reproduce:1. Open the attached “IN-130259” project2. Open the “Eldara” scene3. In the Hierarchy, search for “nav“4. Click on ... Read more

0
votes
Fixed

Pro Builder Mesh materials get striped in build

Package: Probuilder

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May 02, 2022

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Version/s: 4.5.2, 5.0.4

Reproduction steps:1. Open the attached "Golden-Rule" project2. Build and Run Expected result: Orange ramps are visibleActual result... Read more

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