Search Issue Tracker
[LWRP] Normal map not applied in build when material is built on the fly
SRP Repo: Issue #1601 What happened?Normal map of materials created on the fly shows up in the Editor but not in the build. Read more
[LWRP] Adding Post-Processing Layer Causes Skybox To Stop Drawing
SRP Repo: Issue 1604 What happened?In my project I have three cameras: Skybox Camera (Clear Flags = Skybox, Depth = 0, Culling = Not... Read more
[LWRP] Shadow cascades double tris of scene
SRP Repo: Issue #1607 What happened?When I use two Shadow cascades, the scene draws more than double of tris. Is this expected behav... Read more
[LWRP] Objects are not dynamically batched when rendering shadows, resul...
SRP Repo: Issue #1615 What happened?When rendering shadows, objects are not dynamically batched like they used to be using builtin r... Read more
[LWRP] Wildly different shadow quality in scene view vs game view
SRP Repo: Issue #1616 What happened?We have our game camera up fairly high, and we set the Shadow Distance small enough and Near cli... Read more
Android "AppBundle" setting stays active when the build system is change...
Android "AppBundle" setting stays active when the build system is changed from "Gradle" to "Internal" Steps to Repro:1. Create a new... Read more
[OSX] GUI errors thrown on switchign SDK
-e: see title, function continues as normal though--no errors thrown on Windows editor -repro:--install osx editor with facebook sup... Read more
[Prefabs] Unloading active scene throws SerializedObject destroyed errors
To reproduce: 1. Load two scenes into scene manager.2. Open lighting settings window, make sure it is visible.3. Make second scene a... Read more
RGBA values aren't expressed the same way in Animation window vs color p...
To reproduce: 1. Create a Sprite game object2. Try changing its color (see that RGBA values are in range (0 - 255))3. Try animating ... Read more
Color eyedropper overlapping color picker
Color picker window is not opening for standard shader Steps to Repro:1. Create a new project2. Project window > right click3. Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS