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SampleAnimation doesn't update the position value when a curve only has ...
To Reproduce: 1. Import the attached packagae 'repro.unitypackage' & and add 'CurveTest' prefab to the scene. 2. Make sure that ... Read more
Asset store does not load till the end if opened in Unity
1. Open unity 5.0.0b12. Open asset store3. Asset store will be half loaded (White page with hyperlinks and images) Note: happens onl... Read more
NetworkView is not supported for mac/win
To reproduce:1. Create a new project2. Add Network view component to any game object (main camera, for example)Expected result: You ... Read more
API Updater doesn't upgrade gameObject.animation, when gameObject is acc...
Import the attached package, click upgrade, "..Unexpected symbol `)'" error is thrown, because 'gObj.animation.clip' has been "upgra... Read more
Unity replaces original scene when importing it after it was exported as...
Unity replaces original scene when importing it after it was exported as a package and renamed in another project and exported back.... Read more
Unity crashes if scene is saved with modified generated DefaultReflection
Unity crashes if scene is saved with modified generated DefaultReflection Steps to reproduce:1. Download attached project or create ... Read more
In ScrollEvent script reference page, link to UnityEvent is wrong and le...
To reproduce:1) Go to file:///C:/Program%20Files%20(x86)/Unity4.6.0b16/Editor/Data/Documentation/html/en/ScriptReference/UI.Scrollba... Read more
Assets imported from older version packages are not forced to be seriali...
Steps to reproduce:1. Open attached TextMetadata project. It has asset serialization set to be Forced Text. This can be checked by o... Read more
Using ViewDir in custom Lightmap functions in shaders doesn't work
Open the project. Observe the two pink spheres The sahders on these spheres try and use custom lightmap functions including the opti... Read more
PixelsPerUnit affects Text component's scale
To Reproduce: 1. Open the attached project in 'TextScaleRepro ' & play scene TextIssue. 2. Observe that both 'pic' Image Compone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed