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[IL2CPP] Build argument doesn't get passed when exporting the project
Reproduction steps:1. Open the attached “BugRepro” project2. Click Build > Android3. Open “BugRepro/Builds/Il2CppOutputProject/Il... Read more
NullReferenceException is thrown at reverting changes after resetting Mu...
How to reproduce:1. Open a new Unity project2. Create and select two Particle System GameObjects in the Hierarchy3. Right-click on t... Read more
[URP][M1] Sprites aren't rendering in Scene view
How to reproduce:1. Open the attached "test-trunk.zip" project2. Open scene "SampleScene" and compare scene and game views Expected ... Read more
Crash on C# script compile
1. What happenedSaved a script in Visual Studio 2022 and went back to the editor.Editor crashed while trying to compile scripts 2. H... Read more
[URP] Fallback material is not being used when object is not being moved
Reproduction steps:1. Open the attached project “TintRepro”2. In the Hierarchy window select Example Assets GameObject3. In the Scen... Read more
[M1] Some UI Builder StyleSheet labels are not displayed when using macO...
How to reproduce:1. Open the user’s attached project “UIBuilder.zip”2. Open Window > UI Toolkit > UI Builder3. Press the '+' i... Read more
Crash on GetScriptLocalIdentifier(Object*) when creating a new Animation...
Reproduction steps:1. Open the attached project “AnimCrash”2. In the Hierarchy window select Prefab → Canvas → Image GameObject3. Op... Read more
Animation is played on a loop even though "TileAnimationFlags.LoopOnce" ...
Reproduction steps:1. Open project “LoopingTest”2. Open scene “SampleScene”3. Make sure the Inspector window is open4. Enter Play mo... Read more
Crash on BatchRendererGroup::~BatchRendererGroup when entering Play Mode...
Reproduction steps:1. Open the attached “repro-project“2. Press “Ctrl + S” for Windows or “Cmd + S” for macOS3. Enter Play Mode Expe... Read more
Baked Ambient Occlusion strength does not change when the alpha value is...
Steps to reproduce:1. Open the attached project “AlphaIssue“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open Window > R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor