Search Issue Tracker

0
votes
Fixed

[SteamVR]Secondary camera does not render to MainDisplay when SteamVR ri...

VR

-

Apr 20, 2017

-

Version/s: 2017.1.0b1

Steps to reproduce:1.Download and open the attached project2. Enter playmode3. Observe Game window Expected result: Secondary camera... Read more

0
votes
Won't Fix

[Addressables] Converting legacy bundles doesn't remove the pop-up for f...

Package: Addressables

-

Sep 15, 2019

-

Version/s: 1.1.5

To reproduce:1) Open the attached project2) Open Window -> Assets Management -> Addressables3) In the pop-up, select Convert E... Read more

0
votes
Fixed

Items don't have the drag handle when a Listview is set to "reorderable ...

-

Mar 03, 2023

-

Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project "LvReorderableIssues"2. Click SSCCE > Demo Window Expected result: the items have... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

-

May 05, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

1
votes
Duplicate

[Windows] Cursor type rapidly changes when hovering it over the clickabl...

-

Aug 26, 2022

-

Version/s: 2021.3.8f1, 2022.1.0a2

How to reproduce:1. Open the user’s attached “My project” project2. Enter the Play Mode in the “SampleScene” Scene3. Select the prin... Read more

3
votes
Won't Fix

Particle System is flickering when recovering deleted mesh file

-

Aug 31, 2022

-

Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/New Scene.unity“ scene3. Backup “Assets/plane.fbx” outside... Read more

0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

-

Feb 09, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

5
votes
Fixed

Memory usage rapidly increases when capturing a GameObject with a Line R...

-

Mar 28, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8, 2023.3.0a3

How to reproduce:1. Open the attached user project “Texture2D Memory Test.zip“2. Build and Run (File>Build And Run)3. Press “Capt... Read more

0
votes
Fixed

[UITK Controls] Non text InputField can't be reset by API

-

Oct 15, 2025

-

Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a1, 6000.5.0a1

As described here [https://discussions.unity.com/t/unset-reset-or-clear-integerfield-inputfield-numericfield-and-manage-placeholder-... Read more

0
votes
By Design

Altering Mass on a Rigidbody with multiple child colliders causes positi...

Physics

-

Feb 28, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.