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The same entities are yielded when using 'SetSharedComponentFilter' with...
How to reproduce:1. Open the attached user project “dotsnav - f1.zip“2. Open Scene "RVO Circle Test" (Assets/Development/RVO)3. Ente... Read more
[WebGL] Audio source has no sound if the audio clip was downloaded via W...
How to reproduce:1. Build the user’s attached “UnityVideoWebglDemo-develop.zip” project for the WebGL platform2. Open the WebGL proj... Read more
[VFX Graph] Light and shadow information inherited by a translucent mate...
How to reproduce: Import the attached package to HDRP project Open 'Scene' scene [Optional] To understand this bizarre behavior, in ... Read more
Cinemachine Camera with CinemachineFreeLook starts jittering when collid...
How to reproduce:1. Open the user-attached “BuilderRPG.zip” project2. Open the “Map” Scene3. Enter Play Mode4. Use WASD to move to t... Read more
"ArgumentNullException: Value cannot be null." error when using the post...
How to reproduce:1. Open the attached user project “Ticket Project.zip“2. Observe the Console Expected result: No errors in the Cons... Read more
Crash on RendererUpdateManager::UpdateSingleRenderer when undoing the ad...
Reproduction steps:1. Open the attached project “IN-29165“2. Drag the “AnimationObject“ from the Project window onto the “GameObject... Read more
iOS devices are not showing up in the script editor's “Attach to Process...
How to reproduce:1. Build And Run the attached “AttachProcess.zip” project on an iOS device2. Open the “NewBehaviourScript.cs” scrip... Read more
Unity modifies assets in packages when upgrading to the newer Editor ver...
How to reproduce:1. Create a project using 2020.3.30f12. Install the package “com.unity.build-report-inspector@0.3.0-preview”3. Open... Read more
Shadows alpha clipping is ignored and shadows rendered without details i...
How to reproduce:1. Open the project “IN_25757”2. Press File → Build And Run3. Observe the Player Expected result: alpha clipping is... Read more
[UI Toolkit] left click no longer works in runtime
Steps to repro: create a uXML document with a button, toggle and text field and save the file. in the main unity hierarchy, right-cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row